LibreOffice Module canvas (master) 1
dx_spritecanvashelper.hxx
Go to the documentation of this file.
1/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2/*
3 * This file is part of the LibreOffice project.
4 *
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 *
9 * This file incorporates work covered by the following license notice:
10 *
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 */
19
20#pragma once
21
22#include <com/sun/star/rendering/XSpriteCanvas.hpp>
23#include <com/sun/star/rendering/XIntegerBitmap.hpp>
24
28
30#include "dx_impltools.hxx"
31#include "dx_rendermodule.hxx"
32#include "dx_surfacebitmap.hxx"
33
35
36namespace dxcanvas
37{
38 class SpriteCanvas;
39
41 {
42 public:
44
45 void init( SpriteCanvas& rParent,
47 const IDXRenderModuleSharedPtr& rRenderModule,
48 const std::shared_ptr<canvas::ISurfaceProxyManager>& rSurfaceProxy,
49 const DXSurfaceBitmapSharedPtr& rBackBuffer,
50 const ::basegfx::B2ISize& rOutputOffset );
51
53 void disposing();
54
55 // XSpriteCanvas
56 css::uno::Reference<
57 css::rendering::XAnimatedSprite > createSpriteFromAnimation(
58 const css::uno::Reference< css::rendering::XAnimation >& animation );
59
60 css::uno::Reference<
61 css::rendering::XAnimatedSprite > createSpriteFromBitmaps(
62 const css::uno::Sequence<
63 css::uno::Reference<
64 css::rendering::XBitmap > >& animationBitmaps,
65 sal_Int8 interpolationMode );
66
67 css::uno::Reference<
68 css::rendering::XCustomSprite > createCustomSprite(
69 const css::geometry::RealSize2D& spriteSize );
70
71 css::uno::Reference<
72 css::rendering::XSprite > createClonedSprite(
73 const css::uno::Reference< css::rendering::XSprite >& original );
74
88 bool updateScreen( const ::basegfx::B2IRectangle& rCurrArea,
89 bool bUpdateAll,
90 bool& io_bSurfaceDirty );
91
92
93 // SpriteRedrawManager functor calls
94
95
98 void backgroundPaint( const ::basegfx::B2DRange& rUpdateRect );
99
116 void scrollUpdate( const ::basegfx::B2DRange& rMoveStart,
117 const ::basegfx::B2DRange& rMoveEnd,
118 const ::canvas::SpriteRedrawManager::UpdateArea& rUpdateArea );
119
120 void opaqueUpdate( const ::basegfx::B2DRange& rTotalArea,
121 const std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites );
122
123 void genericUpdate( const ::basegfx::B2DRange& rTotalArea,
124 const std::vector< ::canvas::Sprite::Reference >& rSortedUpdateSprites );
125
126 private:
129
132
135
136 std::shared_ptr<canvas::ISurfaceProxyManager> mpSurfaceProxy;
137
140
142 mutable ::basegfx::B2IRange maUpdateRect;
143
145 mutable ::basegfx::B2IRange maScrapRect;
146
149 };
150}
151
152/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
This class manages smooth SpriteCanvas updates.
Helper class for basic canvas functionality.
css::uno::Reference< css::rendering::XAnimatedSprite > createSpriteFromAnimation(const css::uno::Reference< css::rendering::XAnimation > &animation)
void disposing()
Dispose all internal references.
std::shared_ptr< canvas::ISurfaceProxyManager > mpSurfaceProxy
void init(SpriteCanvas &rParent, ::canvas::SpriteRedrawManager &rManager, const IDXRenderModuleSharedPtr &rRenderModule, const std::shared_ptr< canvas::ISurfaceProxyManager > &rSurfaceProxy, const DXSurfaceBitmapSharedPtr &rBackBuffer, const ::basegfx::B2ISize &rOutputOffset)
void genericUpdate(const ::basegfx::B2DRange &rTotalArea, const std::vector< ::canvas::Sprite::Reference > &rSortedUpdateSprites)
css::uno::Reference< css::rendering::XAnimatedSprite > createSpriteFromBitmaps(const css::uno::Sequence< css::uno::Reference< css::rendering::XBitmap > > &animationBitmaps, sal_Int8 interpolationMode)
void backgroundPaint(const ::basegfx::B2DRange &rUpdateRect)
Gets called for simple background repaints.
DXSurfaceBitmapSharedPtr mpBackBuffer
Backbuffer, contains the static canvas render output.
bool updateScreen(const ::basegfx::B2IRectangle &rCurrArea, bool bUpdateAll, bool &io_bSurfaceDirty)
Actually perform the screen update.
mutable::basegfx::B2IRange maScrapRect
Completely temporary rect storage (used by sprite repaint)
void opaqueUpdate(const ::basegfx::B2DRange &rTotalArea, const std::vector< ::canvas::Sprite::Reference > &rSortedUpdateSprites)
css::uno::Reference< css::rendering::XSprite > createClonedSprite(const css::uno::Reference< css::rendering::XSprite > &original)
IDXRenderModuleSharedPtr mpRenderModule
DX device, handling all low-level rendering.
bool mbShowSpriteBounds
When true, show small bound rects around each sprite.
SpriteCanvas * mpSpriteSurface
For generating sprites.
void scrollUpdate(const ::basegfx::B2DRange &rMoveStart, const ::basegfx::B2DRange &rMoveEnd, const ::canvas::SpriteRedrawManager::UpdateArea &rUpdateArea)
Gets called when area can be handled by scrolling.
mutable::basegfx::B2IRange maUpdateRect
Completely temporary rect storage (used by sprite repaint)
css::uno::Reference< css::rendering::XCustomSprite > createCustomSprite(const css::geometry::RealSize2D &spriteSize)
::canvas::SpriteRedrawManager * mpRedrawManager
Set from the SpriteCanvas: instance coordinating sprite redraw.
Product of this component's factory.
std::shared_ptr< DXSurfaceBitmap > DXSurfaceBitmapSharedPtr
std::shared_ptr< IDXRenderModule > IDXRenderModuleSharedPtr
signed char sal_Int8