Specialization of canvas::Sprite interface, to also provide redraw methods.
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#include <sprite.hxx>
Specialization of canvas::Sprite interface, to also provide redraw methods.
Definition at line 31 of file source/vcl/sprite.hxx.
◆ ~Sprite()
vclcanvas::Sprite::~Sprite |
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inlineprotected |
◆ redraw() [1/2]
virtual void vclcanvas::Sprite::redraw |
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OutputDevice & |
rOutDev, |
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bool |
bBufferedUpdate |
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pure virtual |
Redraw sprite at the stored position.
- Parameters
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bBufferedUpdate | When true, the redraw does not happen directly on the front buffer, but within a VDev. Used to speed up drawing. |
Referenced by vclcanvas::SpriteCanvasHelper::genericUpdate().
◆ redraw() [2/2]
Redraw sprite at the given position.
- Parameters
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rPos | Output position of the sprite. Overrides the sprite's own output position. |
bBufferedUpdate | When true, the redraw does not happen directly on the front buffer, but within a VDev. Used to speed up drawing. |
The documentation for this class was generated from the following file: