LibreOffice Module basegfx (master) 1
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Base Point class with two sal_Int32 values. More...
#include <b2ivector.hxx>
Public Member Functions | |
B2IVector () | |
Create a 2D Vector. More... | |
B2IVector (sal_Int32 nX, sal_Int32 nY) | |
Create a 2D Vector. More... | |
B2IVector (const ::basegfx::B2ITuple &rTuple) | |
constructor with tuple to allow copy-constructing from B2ITuple-based classes More... | |
B2IVector & | operator*= (const B2IVector &rPnt) |
*=operator to allow usage from B2IVector, too More... | |
B2IVector & | operator*= (sal_Int32 t) |
*=operator to allow usage from B2IVector, too More... | |
B2IVector & | operator= (const ::basegfx::B2ITuple &rVec) |
assignment operator to allow assigning the results of B2ITuple calculations More... | |
B2IVector & | setLength (double fLen) |
Set the length of this 2D Vector. More... | |
double | scalar (const B2IVector &rVec) const |
Calculate the Scalar with another 2D Vector. More... | |
B2IVector & | operator*= (const B2DHomMatrix &rMat) |
Transform vector by given transformation matrix. More... | |
Public Member Functions inherited from basegfx::B2ITuple | |
B2ITuple () | |
Create a 2D Tuple. More... | |
B2ITuple (sal_Int32 nX, sal_Int32 nY) | |
Create a 2D Tuple. More... | |
B2ITuple | operator- (void) const |
Public Member Functions inherited from basegfx::Tuple2D< sal_Int32 > | |
Tuple2D (sal_Int32 x, sal_Int32 y) | |
Create a 2D Tuple. More... | |
double | get (Axis2D eAxis) |
void | set (Axis2D eAxis, sal_Int32 fValue) |
sal_Int32 | getX () const |
Get X-Coordinate of 2D Tuple. More... | |
sal_Int32 | getY () const |
Get Y-Coordinate of 2D Tuple. More... | |
void | setX (sal_Int32 fX) |
Set X-Coordinate of 2D Tuple. More... | |
void | setY (sal_Int32 fY) |
Set Y-Coordinate of 2D Tuple. More... | |
void | adjustX (sal_Int32 fX) |
Adjust X-Coordinate of 2D Tuple. More... | |
void | adjustY (sal_Int32 fY) |
Adjust Y-Coordinate of 2D Tuple. More... | |
bool | equal (const Tuple2D< sal_Int32 > &rTup) const |
bool | equal (const Tuple2D< sal_Int32 > &rTup) const |
bool | equalZero () const |
bool | equalZero () const |
Tuple2D< sal_Int32 > & | operator+= (const Tuple2D< sal_Int32 > &rTup) |
Tuple2D< sal_Int32 > & | operator-= (const Tuple2D< sal_Int32 > &rTup) |
Tuple2D< sal_Int32 > & | operator/= (const Tuple2D< sal_Int32 > &rTup) |
Tuple2D< sal_Int32 > & | operator/= (sal_Int32 t) |
Tuple2D< sal_Int32 > & | operator*= (const Tuple2D< sal_Int32 > &rTup) |
Tuple2D< sal_Int32 > & | operator*= (sal_Int32 t) |
Tuple2D< sal_Int32 > | operator- (void) const |
bool | operator== (const Tuple2D< sal_Int32 > &rTup) const |
bool | operator!= (const Tuple2D< sal_Int32 > &rTup) const |
Additional Inherited Members | |
Public Attributes inherited from basegfx::Tuple2D< sal_Int32 > | |
sal_Int32 | mnX |
sal_Int32 | mnY |
sal_Int32 | mfX |
sal_Int32 | mfY |
Protected Attributes inherited from basegfx::Tuple2D< sal_Int32 > | |
union { | |
struct { | |
TYPE mnX | |
TYPE mnY | |
} | |
struct { | |
TYPE mfX | |
TYPE mfY | |
} | |
}; | |
Base Point class with two sal_Int32 values.
This class derives all operators and common handling for a 2D data class from B2ITuple. All necessary extensions which are special for 2D Vectors are added here.
Definition at line 39 of file b2ivector.hxx.
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inline |
Create a 2D Vector.
The vector is initialized to (0, 0)
Definition at line 46 of file b2ivector.hxx.
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inline |
Create a 2D Vector.
nX | This parameter is used to initialize the X-coordinate of the 2D Vector. |
nY | This parameter is used to initialize the Y-coordinate of the 2D Vector. |
Definition at line 59 of file b2ivector.hxx.
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inline |
constructor with tuple to allow copy-constructing from B2ITuple-based classes
Definition at line 66 of file b2ivector.hxx.
B2IVector & basegfx::B2IVector::operator*= | ( | const B2DHomMatrix & | rMat | ) |
Transform vector by given transformation matrix.
Since this is a vector, translational components of the matrix are disregarded.
Definition at line 33 of file b2ivector.cxx.
References basegfx::fround(), basegfx::B2DHomMatrix::get(), basegfx::Tuple2D< sal_Int32 >::mnX, and basegfx::Tuple2D< sal_Int32 >::mnY.
*=operator to allow usage from B2IVector, too
Definition at line 72 of file b2ivector.hxx.
References basegfx::Tuple2D< TYPE >::mnX, and basegfx::Tuple2D< TYPE >::mnY.
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inline |
*=operator to allow usage from B2IVector, too
Definition at line 81 of file b2ivector.hxx.
References t.
B2IVector & basegfx::B2IVector::operator= | ( | const ::basegfx::B2ITuple & | rVec | ) |
assignment operator to allow assigning the results of B2ITuple calculations
Definition at line 26 of file b2ivector.cxx.
References basegfx::Tuple2D< sal_Int32 >::mnX, and basegfx::Tuple2D< sal_Int32 >::mnY.
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inline |
Calculate the Scalar with another 2D Vector.
rVec | The second 2D Vector |
Definition at line 108 of file b2ivector.hxx.
References basegfx::Tuple2D< TYPE >::mnX, and basegfx::Tuple2D< TYPE >::mnY.
Referenced by setLength().
B2IVector & basegfx::B2IVector::setLength | ( | double | fLen | ) |
Set the length of this 2D Vector.
fLen | The to be achieved length of the 2D Vector |
Definition at line 43 of file b2ivector.cxx.
References basegfx::fTools::equalZero(), basegfx::fround(), basegfx::Tuple2D< sal_Int32 >::mnX, basegfx::Tuple2D< sal_Int32 >::mnY, and scalar().