Class that creates (and destroys) a compatible Device Context.
virtual bool DrawTextLayout(const GenericSalLayout &)
virtual bool TryRenderCachedNativeControl(const ControlCacheKey &, int, int)
virtual bool UseRenderNativeControl() const
virtual void ClearDevFontCache()
virtual ~WinSalGraphicsImplBase()
virtual void ClearNativeControlCache()
virtual bool RenderAndCacheNativeControl(CompatibleDC &, CompatibleDC &, int, int, ControlCacheKey &)