20#ifndef INCLUDED_VCL_SYSDATA_HXX
21#define INCLUDED_VCL_SYSDATA_HXX
25#include <config_vclplug.h>
31typedef struct CGContext *CGContextRef;
32typedef struct CGLayer *CGLayerRef;
33typedef const struct __CTFont * CTFontRef;
42typedef const struct __CTFont * CTFontRef;
43typedef struct CGContext *CGContextRef;
58#elif defined( MACOSX )
61#elif defined( ANDROID )
88 sal_uIntPtr GetWindowHandle(
const SalFrame* pReference)
const;
96#elif defined( MACOSX )
99#elif defined( ANDROID )
120#elif defined( MACOSX )
122#elif defined( ANDROID )
148#elif defined( MACOSX )
149 CGContextRef rCGContext;
150#elif defined( ANDROID )
153 CGContextRef rCGContext;
168#elif defined( MACOSX )
169 , rCGContext( nullptr )
170#elif defined( ANDROID )
181 , pSurface( nullptr )
189#elif defined( MACOSX )
192#elif defined( ANDROID )
A SalFrame is a system window (e.g. an X11 window).
if(aStr !=aBuf) UpdateName_Impl(m_xFollowLb.get()
void SetWindowHandle(sal_uIntPtr nWindow)
bool bClipUsingNativeWidget