20#ifndef INCLUDED_VCL_INC_QUARTZ_SALGDICOMMON_HXX
21#define INCLUDED_VCL_INC_QUARTZ_SALGDICOMMON_HXX
27#include <CoreGraphics/CoreGraphics.h>
29#include <ApplicationServices/ApplicationServices.h>
41 RGBAColor(
float fRed,
float fGreen,
float fBlue,
float fAlpha );
90 void SetTarget(
int nWidth,
int nHeight,
int nBitmapDepth, CGContextRef, CGLayerRef );
sal_uInt8 GetBlue() const
sal_uInt8 GetGreen() const
const CGFloat * AsArray() const
void SetAlpha(float fAlpha)
CGContextRef m_xTargetContext
CGContextRef m_xMaskContext
CGContextRef m_xTempContext
void SetTarget(int nWidth, int nHeight, int nBitmapDepth, CGContextRef, CGLayerRef)
CGLayerRef m_xTargetLayer
CGContextRef GetTargetContext() const
CGContextRef GetMaskContext() const
sal_uLong * m_pMaskBuffer
sal_uLong * m_pTempBuffer
std::ostream & operator<<(std::ostream &s, const RGBAColor &aColor)