59 while (pWindow && pWindow->
GetType() == WindowType::CONTAINER)
63 if (pWindow && pWindow->
GetType() == WindowType::FIXEDLINE)
73 while (pWindow && pWindow->
GetType() == WindowType::CONTAINER)
77 if (pWindow && pWindow->
GetType() == WindowType::FIXEDLINE)
134 while (pChild && pWindow->
GetType() == WindowType::CONTAINER)
138 if (pWindow->
GetChild(nNext) && pWindow->
GetType() == WindowType::CONTAINER)
151 while (pChild && pWindow->
GetType() == WindowType::CONTAINER)
155 if (pWindow->
GetChild(nNext) && pWindow->
GetType() == WindowType::CONTAINER)
const Color & GetDialogColor() const
constexpr::Color COL_TRANSPARENT(ColorTransparency, 0xFF, 0xFF, 0xFF, 0xFF)
const StyleSettings & GetStyleSettings() const
BitmapEx const & GetPersonaHeader() const
virtual void HideContent()=0
void SetParent(vcl::Window *pNewParent)
virtual void SetSizePixel(const Size &rAllocation) override
std::unique_ptr< VclBuilder > m_pUIBuilder
const AllSettings & GetSettings() const
virtual void PopupModeEnd()
sal_uInt16 GetChildCount() const
WindowType GetType() const
reference_type * get() const
Get the body.
virtual void dispose() override
This is intended to be used to clear any locally held references to other Window-subclass objects...
vcl::Window * GetChild(sal_uInt16 nChild) const
void Show(bool bVisible=true, ShowFlags nFlags=ShowFlags::NONE)