LibreOffice Module sw (master)
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sw
source
uibase
docvw
ShadowOverlayObject.hxx
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <
sal/config.h
>
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#include <memory>
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#include <
svx/sdr/overlay/overlayobject.hxx
>
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class
SwView
;
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namespace
sw::sidebarwindows
{
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enum
ShadowState
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{
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SS_NORMAL
,
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SS_VIEW
,
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SS_EDIT
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};
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class
ShadowOverlayObject
:
public
sdr::overlay::OverlayObjectWithBasePosition
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{
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protected
:
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// geometry creation for OverlayObject
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virtual
drawinglayer::primitive2d::Primitive2DContainer
createOverlayObjectPrimitive2DSequence
()
override
;
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private
:
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basegfx::B2DPoint
maSecondPosition
;
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ShadowState
mShadowState
;
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ShadowOverlayObject
(
const
basegfx::B2DPoint
& rBasePos,
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const
basegfx::B2DPoint
& rSecondPosition,
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Color
aBaseColor );
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public
:
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virtual
~ShadowOverlayObject
()
override
;
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void
SetShadowState
(
ShadowState
aState);
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ShadowState
GetShadowState
()
const
{
return
mShadowState
;}
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void
SetPosition
(
const
basegfx::B2DPoint
& rPoint1,
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const
basegfx::B2DPoint
& rPoint2 );
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static
std::unique_ptr<ShadowOverlayObject>
CreateShadowOverlayObject
(
SwView
const
& rDocView );
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};
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}
// end of namespace sw::sidebarwindows
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
Color
SwView
Definition:
view.hxx:146
basegfx::B2DPoint
drawinglayer::primitive2d::Primitive2DContainer
sdr::overlay::OverlayObjectWithBasePosition
sw::sidebarwindows::ShadowOverlayObject
Definition:
ShadowOverlayObject.hxx:40
sw::sidebarwindows::ShadowOverlayObject::ShadowOverlayObject
ShadowOverlayObject(const basegfx::B2DPoint &rBasePos, const basegfx::B2DPoint &rSecondPosition, Color aBaseColor)
Definition:
ShadowOverlayObject.cxx:191
sw::sidebarwindows::ShadowOverlayObject::GetShadowState
ShadowState GetShadowState() const
Definition:
ShadowOverlayObject.hxx:57
sw::sidebarwindows::ShadowOverlayObject::maSecondPosition
basegfx::B2DPoint maSecondPosition
Definition:
ShadowOverlayObject.hxx:46
sw::sidebarwindows::ShadowOverlayObject::~ShadowOverlayObject
virtual ~ShadowOverlayObject() override
Definition:
ShadowOverlayObject.cxx:200
sw::sidebarwindows::ShadowOverlayObject::mShadowState
ShadowState mShadowState
Definition:
ShadowOverlayObject.hxx:47
sw::sidebarwindows::ShadowOverlayObject::SetShadowState
void SetShadowState(ShadowState aState)
Definition:
ShadowOverlayObject.cxx:217
sw::sidebarwindows::ShadowOverlayObject::createOverlayObjectPrimitive2DSequence
virtual drawinglayer::primitive2d::Primitive2DContainer createOverlayObjectPrimitive2DSequence() override
Definition:
ShadowOverlayObject.cxx:208
sw::sidebarwindows::ShadowOverlayObject::CreateShadowOverlayObject
static std::unique_ptr< ShadowOverlayObject > CreateShadowOverlayObject(SwView const &rDocView)
Definition:
ShadowOverlayObject.cxx:167
sw::sidebarwindows::ShadowOverlayObject::SetPosition
void SetPosition(const basegfx::B2DPoint &rPoint1, const basegfx::B2DPoint &rPoint2)
Definition:
ShadowOverlayObject.cxx:227
config.h
sw::sidebarwindows
Definition:
AnchorOverlayObject.cxx:38
sw::sidebarwindows::ShadowState
ShadowState
Definition:
ShadowOverlayObject.hxx:33
sw::sidebarwindows::SS_NORMAL
@ SS_NORMAL
Definition:
ShadowOverlayObject.hxx:34
sw::sidebarwindows::SS_VIEW
@ SS_VIEW
Definition:
ShadowOverlayObject.hxx:35
sw::sidebarwindows::SS_EDIT
@ SS_EDIT
Definition:
ShadowOverlayObject.hxx:36
overlayobject.hxx
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