24    , m_pColorFn( pColorFn )
 
   35    std::unique_ptr<drawinglayer::processor2d::BaseProcessor2D> pProcessor(
 
   40    double nHalfWidth = double(aRect.
Top() + aRect.
Bottom()) / 2.0;
 
   53    std::vector<double> aStrokePattern;
 
   64        double nLuminance = aHslLine.
getZ();
 
   65        nLuminance += (1.0 - nLuminance) * 0.75;
 
   66        if (aHslLine.
getZ() > 0.7)
 
   67            nLuminance = aHslLine.
getZ() * 0.7;
 
   68        aHslLine.
setZ(nLuminance);
 
   75        aStrokePattern.push_back(3);
 
   76        aStrokePattern.push_back(3);
 
   88    pProcessor->process(
aSeq);
 
const StyleSettings & GetStyleSettings() const
 
static const AllSettings & GetSettings()
 
basegfx::BColor getBColor() const
 
SAL_WARN_UNUSED_RESULT Point PixelToLogic(const Point &rDevicePt) const
 
const Color & GetDialogTextColor() const
 
bool GetHighContrastMode() const
 
const Color &(SwViewOption::* m_pColorFn)() const
 
SwDashedLine(vcl::Window *pParent, const Color &(SwViewOption::*pColorFn)() const)
 
virtual ~SwDashedLine() override
 
virtual void Paint(vcl::RenderContext &rRenderContext, const tools::Rectangle &rRect) override
 
static const SwViewOption & GetCurrentViewOptions()
 
void append(const basegfx::B2DPoint &rPoint, sal_uInt32 nCount)
 
virtual Size GetSizePixel() const
 
Sequence< sal_Int8 > aSeq
 
BColor rgb2hsl(const BColor &rRGBColor)
 
BColor hsl2rgb(const BColor &rHSLColor)
 
std::unique_ptr< BaseProcessor2D > createProcessor2DFromOutputDevice(OutputDevice &rTargetOutDev, const drawinglayer::geometry::ViewInformation2D &rViewInformation2D)
 
WinBits const WB_DIALOGCONTROL