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sdgluitm.hxx
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19 
20 #ifndef INCLUDED_SVX_SDGLUITM_HXX
21 #define INCLUDED_SVX_SDGLUITM_HXX
22 
23 #include <svx/sdprcitm.hxx>
24 #include <svx/svddef.hxx>
25 #include <svx/svxdllapi.h>
26 
27 
28 // SdrGrafLuminanceItem -
29 
30 
31 class SVXCORE_DLLPUBLIC SdrGrafLuminanceItem : public SdrSignedPercentItem
32 {
33 public:
34 
35 
36  SdrGrafLuminanceItem( short nLuminancePercent = 0 ) : SdrSignedPercentItem(
37  SDRATTR_GRAFLUMINANCE, nLuminancePercent ) {}
38 
39  virtual SdrGrafLuminanceItem* Clone( SfxItemPool* pPool = nullptr ) const override;
40 };
41 
42 
43 // SdrGrafContrastItem -
44 
45 
46 class SVXCORE_DLLPUBLIC SdrGrafContrastItem : public SdrSignedPercentItem
47 {
48 public:
49 
50 
51  SdrGrafContrastItem( short nContrastPercent = 0 ) : SdrSignedPercentItem( SDRATTR_GRAFCONTRAST, nContrastPercent ) {}
52 
53  virtual SdrGrafContrastItem* Clone( SfxItemPool* pPool = nullptr ) const override;
54 };
55 
56 #endif // INCLUDED_SVX_SDGLUITM_HXX
57 
58 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
SdrGrafLuminanceItem(short nLuminancePercent=0)
Definition: sdgluitm.hxx:36
SdrGrafContrastItem(short nContrastPercent=0)
Definition: sdgluitm.hxx:51
Reference< XAnimationNode > Clone(const Reference< XAnimationNode > &xSourceNode, const SdPage *pSource, const SdPage *pTarget)
#define SDRATTR_GRAFLUMINANCE
Definition: svddef.hxx:316
#define SVXCORE_DLLPUBLIC
Definition: svxdllapi.h:35
#define SDRATTR_GRAFCONTRAST
Definition: svddef.hxx:317