20 #ifndef INCLUDED_SVX_HELPERHITTEST3D_HXX
21 #define INCLUDED_SVX_HELPERHITTEST3D_HXX
34 class ViewInformation3D;
79 ::std::vector< const E3dCompoundObject* >& o_rResult);
97 #endif // INCLUDED_SVX_HELPERHITTEST3D_HXX
bool checkHitSingle3DObject(const basegfx::B2DPoint &rPoint, const E3dCompoundObject &rCandidate)
support for checking if the single given 3d object is hit at position
E3dScene * fillViewInformation3DForCompoundObject(drawinglayer::geometry::ViewInformation3D &o_rViewInformation3D, const E3dCompoundObject &rCandidate)
support for getting a ViewInformation3D for a given CompoudObject3D with correct ObjectTransformation...
#define SVXCORE_DLLPUBLIC
SVXCORE_DLLPUBLIC void getAllHit3DObjectsSortedFrontToBack(const basegfx::B2DPoint &rPoint, const E3dScene &rScene,::std::vector< const E3dCompoundObject * > &o_rResult)
support for getting all from a 2d position hit objects in a 3d scene in a depth sorted array ...