#include <config_wasm_strip.h>
#include <sal/config.h>
#include <o3tl/safeint.hxx>
#include <svx/frmsel.hxx>
#include <vcl/event.hxx>
#include <sal/log.hxx>
#include <tools/debug.hxx>
#include <svtools/colorcfg.hxx>
#include <algorithm>
#include <math.h>
#include <frmselimpl.hxx>
#include <AccessibleFrameSelector.hxx>
#include <com/sun/star/accessibility/AccessibleEventId.hpp>
#include <com/sun/star/accessibility/AccessibleStateType.hpp>
#include <vcl/settings.hxx>
#include <vcl/svapp.hxx>
#include <drawinglayer/processor2d/processor2dtools.hxx>
#include <drawinglayer/processor2d/baseprocessor2d.hxx>
#include <bitmaps.hlst>
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