20#include <com/sun/star/uno/Sequence.hxx>
21#include <com/sun/star/beans/PropertyValue.hpp>
22#include <com/sun/star/beans/PropertyState.hpp>
35 const OUString & rCommand,
46 for(
const auto& rCommand : aCommandSequence )
49 if( !( rCommand.Value >>= aApiArg ) )
59 aCommandSequence.realloc(
nCount );
60 auto pCommandSequence = aCommandSequence.getArray();
64 pCommandSequence[
nIndex].Handle = -1;
66 pCommandSequence[
nIndex].State = beans::PropertyState_DIRECT_VALUE;
void FillSequence(css::uno::Sequence< css::beans::PropertyValue > &) const
void FillFromSequence(const css::uno::Sequence< css::beans::PropertyValue > &)
::std::vector< SvCommand > aCommandList
void Append(const OUString &rCommand, const OUString &rArg)
An object of the type SvCommand is created and the list is attached.