45 virtual void parseAttribute(
const OUString& rTokenName,
SVGToken aSVGToken,
const OUString& aContent)
override;
51 const std::optional<basegfx::B2DHomMatrix>& pTransform)
const;
void setClipPathUnits(const SvgUnits aClipPathUnits)
SvgStyleAttributes maSvgStyleAttributes
use styles
virtual void parseAttribute(const OUString &rTokenName, SVGToken aSVGToken, const OUString &aContent) override
SvgClipPathNode(SvgDocument &rDocument, SvgNode *pParent)
virtual const SvgStyleAttributes * getSvgStyleAttributes() const override
virtual ~SvgClipPathNode() override
void apply(drawinglayer::primitive2d::Primitive2DContainer &rTarget, const std::optional< basegfx::B2DHomMatrix > &pTransform) const
apply contained clipPath to given geometry #i124852# transform may be needed
virtual void decomposeSvgNode(drawinglayer::primitive2d::Primitive2DContainer &rTarget, bool bReferenced) const override
SvgUnits getClipPathUnits() const
clipPathUnits content
void setTransform(const std::optional< basegfx::B2DHomMatrix > &pMatrix)
std::optional< basegfx::B2DHomMatrix > mpaTransform
variable scan values, dependent of given XAttributeList
const std::optional< basegfx::B2DHomMatrix > & getTransform() const
transform content