SdTemplateControl(sal_uInt16 nSlotId, sal_uInt16 nId, StatusBar &rStb)
virtual void Command(const CommandEvent &rCEvt) override
virtual void Paint(const UserDrawEvent &rEvt) override
SFX_DECL_STATUSBAR_CONTROL()
virtual ~SdTemplateControl() override
virtual void StateChangedAtStatusBarControl(sal_uInt16 nSID, SfxItemState eState, const SfxPoolItem *pState) override