virtual void DoExecute(SfxRequest &rReq) override
virtual rtl::Reference< SdrObject > CreateDefaultObject(const sal_uInt16 nID, const ::tools::Rectangle &rRectangle) override
static rtl::Reference< FuPoor > Create(ViewShell *pViewSh, ::sd::Window *pWin, ::sd::View *pView, SdDrawDocument *pDoc, SfxRequest &rReq, bool bPermanent)
virtual bool MouseButtonDown(const MouseEvent &rMEvt) override
rtl::Reference< E3dCompoundObject > ImpCreateBasic3DShape()
void ImpPrepareBasic3DShape(E3dCompoundObject const *p3DObj, E3dScene *pScene)
virtual bool MouseButtonUp(const MouseEvent &rMEvt) override
FuConstruct3dObject(ViewShell *pViewSh, ::sd::Window *pWin, ::sd::View *pView, SdDrawDocument *pDoc, SfxRequest &rReq)
virtual void Activate() override
activates the function
Base class of the stacked shell hierarchy.
An SdWindow contains the actual working area of ViewShell.