#include <graphicnameaccess.hxx>
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| typedef std::unordered_map< OUString, css::uno::Reference< css::graphic::XGraphic > > | NameGraphicHashMap |
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Definition at line 30 of file graphicnameaccess.hxx.
◆ NameGraphicHashMap
◆ GraphicNameAccess()
| framework::GraphicNameAccess::GraphicNameAccess |
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◆ ~GraphicNameAccess()
| framework::GraphicNameAccess::~GraphicNameAccess |
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overridevirtual |
◆ addElement()
| void framework::GraphicNameAccess::addElement |
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const OUString & |
rName, |
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const css::uno::Reference< css::graphic::XGraphic > & |
rElement |
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) |
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◆ getByName()
| uno::Any SAL_CALL framework::GraphicNameAccess::getByName |
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const OUString & |
aName | ) |
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overridevirtual |
◆ getElementNames()
| uno::Sequence< OUString > SAL_CALL framework::GraphicNameAccess::getElementNames |
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overridevirtual |
◆ getElementType()
| uno::Type SAL_CALL framework::GraphicNameAccess::getElementType |
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overridevirtual |
◆ hasByName()
| sal_Bool SAL_CALL framework::GraphicNameAccess::hasByName |
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const OUString & |
aName | ) |
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overridevirtual |
◆ hasElements()
| sal_Bool SAL_CALL framework::GraphicNameAccess::hasElements |
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overridevirtual |
◆ m_aNameToElementMap
◆ m_aSeq
| css::uno::Sequence< OUString > framework::GraphicNameAccess::m_aSeq |
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private |
The documentation for this class was generated from the following files: