28 , m_bHideInactiveSelection( true )
bool MouseButtonUp(const MouseEvent &rMouseEvent)
void SetSelectionMode(EESelectionMode eMode)
void HideCursor(bool bDeactivate=false)
bool MouseButtonDown(const MouseEvent &rMouseEvent)
bool PostKeyEvent(const KeyEvent &rKeyEvent, vcl::Window const *pFrameWin=nullptr)
void ShowCursor(bool bGotoCursor=true, bool bForceVisCursor=true, bool bActivate=false)
PointerStyle GetPointer() const
bool MouseMove(const MouseEvent &rMouseEvent)
void Paint(const tools::Rectangle &rRect, OutputDevice *pTargetDevice=nullptr)
void SetHideInactiveSelection(bool _bHide)
virtual void KeyInput(const KeyEvent &_rKEvt) override
RichTextViewPort(vcl::Window *_pParent)
virtual void MouseButtonUp(const MouseEvent &_rMEvt) override
void implInvalidateAttributes() const
virtual void MouseMove(const MouseEvent &_rMEvt) override
virtual void Paint(vcl::RenderContext &rRenderContext, const tools::Rectangle &rRect) override
virtual void MouseButtonDown(const MouseEvent &_rMEvt) override
virtual void GetFocus() override
void setView(EditView &_rView)
bool m_bHideInactiveSelection
virtual void LoseFocus() override
virtual void MouseButtonDown(const MouseEvent &rMEvt)
virtual void MouseButtonUp(const MouseEvent &rMEvt)
virtual void KeyInput(const KeyEvent &rKEvt)
virtual void MouseMove(const MouseEvent &rMEvt)
virtual void SetPointer(PointerStyle)
ListBox is a bit confusing / different from other form components, so here are a few notes: