19#ifndef INCLUDED_EDITENG_FRMDIRITEM_HXX
20#define INCLUDED_EDITENG_FRMDIRITEM_HXX
virtual bool PutValue(const css::uno::Any &rVal, sal_uInt8) override
virtual bool QueryValue(css::uno::Any &rVal, sal_uInt8=0) const override
virtual bool GetPresentation(SfxItemPresentation, MapUnit, MapUnit, OUString &rText, const IntlWrapper &) const override
virtual void dumpAsXml(xmlTextWriterPtr pWriter) const
SfxPoolItem & operator=(const SfxPoolItem &)=delete
virtual SfxPoolItem * Clone(SfxItemPool *pPool=nullptr) const=0
virtual sal_uInt16 GetValueCount() const override
SvxFrameDirectionItem(SvxFrameDirectionItem const &)=default
SvxFrameDirectionItem(SvxFrameDirectionItem &&)=default
#define EDITENG_DLLPUBLIC
struct _xmlTextWriter * xmlTextWriterPtr
SvxFrameDirection
Defines possible text directions in frames.
@ Vertical_RL_TB90
Vertical, from top to bottom, from right to left (vert="vert").