LibreOffice Module drawinglayer (master) 1
vclprocessor2d.hxx
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1/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
2/*
3 * This file is part of the LibreOffice project.
4 *
5 * This Source Code Form is subject to the terms of the Mozilla Public
6 * License, v. 2.0. If a copy of the MPL was not distributed with this
7 * file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 *
9 * This file incorporates work covered by the following license notice:
10 *
11 * Licensed to the Apache Software Foundation (ASF) under one or more
12 * contributor license agreements. See the NOTICE file distributed
13 * with this work for additional information regarding copyright
14 * ownership. The ASF licenses this file to you under the Apache
15 * License, Version 2.0 (the "License"); you may not use this file
16 * except in compliance with the License. You may obtain a copy of
17 * the License at http://www.apache.org/licenses/LICENSE-2.0 .
18 */
19
20#pragma once
21
25#include <vcl/vclptr.hxx>
26
27class OutputDevice;
28
30{
31class TextSimplePortionPrimitive2D;
32class PolygonHairlinePrimitive2D;
33class BitmapPrimitive2D;
34class FillGraphicPrimitive2D;
35class PolyPolygonGradientPrimitive2D;
36class PolyPolygonGraphicPrimitive2D;
37class MetafilePrimitive2D;
38class MaskPrimitive2D;
39class UnifiedTransparencePrimitive2D;
40class TransparencePrimitive2D;
41class TransformPrimitive2D;
42class MarkerArrayPrimitive2D;
43class PointArrayPrimitive2D;
44class ModifiedColorPrimitive2D;
45class PolygonStrokePrimitive2D;
46class ControlPrimitive2D;
47class PagePreviewPrimitive2D;
48class EpsPrimitive2D;
49class SvgLinearAtomPrimitive2D;
50class SvgRadialAtomPrimitive2D;
51}
52
54{
61{
62protected:
63 // the destination OutDev
65
66 // the modifiedColorPrimitive stack
68
69 // the current transformation. Since VCL pixel renderer transforms to pixels
70 // and VCL MetaFile renderer to World (logic) coordinates, the local
71 // ViewInformation2D cannot directly be used, but needs to be kept up to date
73
74 // stack value (increment and decrement) to count how deep we are in
75 // PolygonStrokePrimitive2D's decompositions (normally only one)
77
78 // common VCL rendering support
80 const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate);
82 const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate, bool bPixelBased);
83 void RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate);
84 void
87 const primitive2d::PolyPolygonGraphicPrimitive2D& rPolygonCandidate);
89 void
92 const primitive2d::UnifiedTransparencePrimitive2D& rTransCandidate);
95 void
97 void
99 void
102 const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate);
103 void RenderEpsPrimitive2D(const primitive2d::EpsPrimitive2D& rEpsPrimitive2D);
106
107 // DrawMode adaptation support
108 void adaptLineToFillDrawMode() const;
109 void adaptTextToFillDrawMode() const;
110
111public:
112 // constructor/destructor
113 VclProcessor2D(const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev,
115 virtual ~VclProcessor2D() override;
116
117private:
119 const primitive2d::FillGraphicPrimitive2D& rFillBitmapCandidate);
120};
121} // end of namespace drawinglayer::processor2d
122
123/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
void RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D &rPointArrayCandidate)
void RenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D &rPolygonStrokeCandidate)
void RenderEpsPrimitive2D(const primitive2d::EpsPrimitive2D &rEpsPrimitive2D)
void RenderPolyPolygonGraphicPrimitive2D(const primitive2d::PolyPolygonGraphicPrimitive2D &rPolygonCandidate)
basegfx::BColorModifierStack maBColorModifierStack
void RenderPolygonHairlinePrimitive2D(const primitive2d::PolygonHairlinePrimitive2D &rPolygonCandidate, bool bPixelBased)
void RenderSvgLinearAtomPrimitive2D(const primitive2d::SvgLinearAtomPrimitive2D &rCandidate)
void RenderFillGraphicPrimitive2D(const primitive2d::FillGraphicPrimitive2D &rFillBitmapCandidate)
void RenderUnifiedTransparencePrimitive2D(const primitive2d::UnifiedTransparencePrimitive2D &rTransCandidate)
void RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D &rTransformCandidate)
VclProcessor2D(const geometry::ViewInformation2D &rViewInformation, OutputDevice &rOutDev, basegfx::BColorModifierStack aInitStack=basegfx::BColorModifierStack())
void RenderPagePreviewPrimitive2D(const primitive2d::PagePreviewPrimitive2D &rPagePreviewCandidate)
void RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D &rMaskCandidate)
void RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D &rModifiedCandidate)
void RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D &rMarkerArrayCandidate)
void RenderSvgRadialAtomPrimitive2D(const primitive2d::SvgRadialAtomPrimitive2D &rCandidate)
void RenderTransparencePrimitive2D(const primitive2d::TransparencePrimitive2D &rTransCandidate)
void RenderTextSimpleOrDecoratedPortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D &rTextCandidate)
void RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D &rBitmapCandidate)
bool RenderFillGraphicPrimitive2DImpl(const primitive2d::FillGraphicPrimitive2D &rFillBitmapCandidate)