acquire() | salhelper::SimpleReferenceObject | |
BasePrimitive2D(const BasePrimitive2D &)=delete | drawinglayer::primitive2d::BasePrimitive2D | private |
BasePrimitive2D() | drawinglayer::primitive2d::BasePrimitive2D | |
BufferedDecompositionPrimitive2D() | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | |
calculateDiscreteSizes(const geometry::ViewInformation2D &rViewInformation, basegfx::B2DRange &rDiscreteRange, basegfx::B2DRange &rVisibleDiscreteRange, basegfx::B2DRange &rUnitVisibleRange) const | drawinglayer::primitive2d::ScenePrimitive2D | private |
create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override | drawinglayer::primitive2d::ScenePrimitive2D | privatevirtual |
estimateUsage() | drawinglayer::primitive2d::BasePrimitive2D | virtual |
get2DDecomposition(Primitive2DDecompositionVisitor &rVisitor, const geometry::ViewInformation2D &rViewInformation) const override | drawinglayer::primitive2d::ScenePrimitive2D | virtual |
getB2DRange(const geometry::ViewInformation2D &rViewInformation) const override | drawinglayer::primitive2d::ScenePrimitive2D | virtual |
getBuffered2DDecomposition() const | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | inlineprotected |
getChildren3D() const | drawinglayer::primitive2d::ScenePrimitive2D | inline |
getDecomposition(const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters) | drawinglayer::primitive2d::BasePrimitive2D | |
getGeometry2D() const | drawinglayer::primitive2d::ScenePrimitive2D | |
getObjectTransformation() const | drawinglayer::primitive2d::ScenePrimitive2D | inline |
getPrimitive2DID() const override | drawinglayer::primitive2d::ScenePrimitive2D | virtual |
getRange(const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters) | drawinglayer::primitive2d::BasePrimitive2D | |
getSdrLightingAttribute() const | drawinglayer::primitive2d::ScenePrimitive2D | inline |
getSdrSceneAttribute() const | drawinglayer::primitive2d::ScenePrimitive2D | inline |
getShadow2D() const | drawinglayer::primitive2d::ScenePrimitive2D | |
getTransparenceForShadow() const | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | inline |
getViewInformation3D() const | drawinglayer::primitive2d::ScenePrimitive2D | inline |
impGetShadow3D() const | drawinglayer::primitive2d::ScenePrimitive2D | private |
m_nCount | salhelper::SimpleReferenceObject | protected |
maBuffered2DDecomposition | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | private |
maObjectTransformation | drawinglayer::primitive2d::ScenePrimitive2D | private |
maOldRenderedBitmap | drawinglayer::primitive2d::ScenePrimitive2D | private |
maOldUnitVisiblePart | drawinglayer::primitive2d::ScenePrimitive2D | private |
maSdrLightingAttribute | drawinglayer::primitive2d::ScenePrimitive2D | private |
maSdrSceneAttribute | drawinglayer::primitive2d::ScenePrimitive2D | private |
maShadowPrimitives | drawinglayer::primitive2d::ScenePrimitive2D | private |
maViewInformation3D | drawinglayer::primitive2d::ScenePrimitive2D | private |
mbShadow3DChecked | drawinglayer::primitive2d::ScenePrimitive2D | private |
mfOldDiscreteSizeX | drawinglayer::primitive2d::ScenePrimitive2D | private |
mfOldDiscreteSizeY | drawinglayer::primitive2d::ScenePrimitive2D | private |
mnTransparenceForShadow | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | private |
mxChildren3D | drawinglayer::primitive2d::ScenePrimitive2D | private |
operator delete(void *pPtr) | salhelper::SimpleReferenceObject | static |
operator delete(void *pPtr, std::nothrow_t const &rNothrow) | salhelper::SimpleReferenceObject | static |
operator delete[](void *pPtr) SAL_DELETED_FUNCTION | salhelper::SimpleReferenceObject | privatestatic |
operator new(std::size_t nSize) | salhelper::SimpleReferenceObject | static |
operator new(std::size_t nSize, std::nothrow_t const &rNothrow) | salhelper::SimpleReferenceObject | static |
operator new[](std::size_t) SAL_DELETED_FUNCTION | salhelper::SimpleReferenceObject | privatestatic |
operator!=(const BasePrimitive2D &rPrimitive) const | drawinglayer::primitive2d::BasePrimitive2D | inline |
operator=(const BasePrimitive2D &)=delete | drawinglayer::primitive2d::BasePrimitive2D | private |
operator==(const BasePrimitive2D &rPrimitive) const override | drawinglayer::primitive2d::ScenePrimitive2D | virtual |
release() | salhelper::SimpleReferenceObject | |
ScenePrimitive2D(primitive3d::Primitive3DContainer xChildren3D, attribute::SdrSceneAttribute aSdrSceneAttribute, attribute::SdrLightingAttribute aSdrLightingAttribute, basegfx::B2DHomMatrix aObjectTransformation, geometry::ViewInformation3D aViewInformation3D) | drawinglayer::primitive2d::ScenePrimitive2D | |
setBuffered2DDecomposition(Primitive2DContainer &&rNew) | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | inlineprotected |
setTransparenceForShadow(sal_uInt16 nTransparenceForShadow) | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | inline |
SimpleReferenceObject() | salhelper::SimpleReferenceObject | |
SimpleReferenceObject(SimpleReferenceObject &) SAL_DELETED_FUNCTION | salhelper::SimpleReferenceObject | private |
tryToCheckLastVisualisationDirectHit(const basegfx::B2DPoint &rLogicHitPoint, bool &o_rResult) const | drawinglayer::primitive2d::ScenePrimitive2D | |
~BasePrimitive2D() override | drawinglayer::primitive2d::BasePrimitive2D | virtual |
~SimpleReferenceObject() COVERITY_NOEXCEPT_FALSE | salhelper::SimpleReferenceObject | protectedvirtual |