#include <Splines.hxx>
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static void | CalculateCubicSplines (const std::vector< std::vector< css::drawing::Position3D > > &rPoints, std::vector< std::vector< css::drawing::Position3D > > &rResult, sal_uInt32 nGranularity) |
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static void | CalculateBSplines (const std::vector< std::vector< css::drawing::Position3D > > &rPoints, std::vector< std::vector< css::drawing::Position3D > > &rResult, sal_uInt32 nGranularity, sal_uInt32 nSplineDepth) |
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Definition at line 31 of file Splines.hxx.
◆ CalculateBSplines()
void chart::SplineCalculater::CalculateBSplines |
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const std::vector< std::vector< css::drawing::Position3D > > & |
rPoints, |
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std::vector< std::vector< css::drawing::Position3D > > & |
rResult, |
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sal_uInt32 |
nGranularity, |
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sal_uInt32 |
nSplineDepth |
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◆ CalculateCubicSplines()
void chart::SplineCalculater::CalculateCubicSplines |
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const std::vector< std::vector< css::drawing::Position3D > > & |
rPoints, |
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std::vector< std::vector< css::drawing::Position3D > > & |
rResult, |
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sal_uInt32 |
nGranularity |
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) |
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static |
The documentation for this class was generated from the following files: