26 : m_fSeriesCount(fSeriesCount)
27 , m_fCategoryWidth(fCategoryWidth)
28 , m_fInnerDistance(0.0)
29 , m_fOuterDistance(1.0)
50 double fPos = fScaledXPos
59 if( fInnerDistance < -1.0 )
60 fInnerDistance = -1.0;
61 if( fInnerDistance > 1.0 )
68 if( fOuterDistance < 0.0 )
70 if( fOuterDistance > 6.0 )
void setCategoryWidth(double fCategoryWidth)
CategoryPositionHelper(double fSeriesCount, double CategoryWidth=1.0)
virtual ~CategoryPositionHelper()
double getScaledSlotWidth() const
void setOuterDistance(double fOuterDistance)
virtual double getScaledSlotPos(double fCategoryX, double fSeriesNumber) const
void setInnerDistance(double fInnerDistance)