#include <ogl_buffercontext.hxx>
Definition at line 19 of file ogl_buffercontext.hxx.
◆ ~IBufferContext()
| virtual oglcanvas::IBufferContext::~IBufferContext |
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inlinevirtual |
◆ endBufferRendering()
| virtual void oglcanvas::IBufferContext::endBufferRendering |
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pure virtual |
end render to buffer. switches to default framebuffer
◆ getTextureId()
| virtual GLuint oglcanvas::IBufferContext::getTextureId |
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pure virtual |
◆ startBufferRendering()
| virtual void oglcanvas::IBufferContext::startBufferRendering |
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pure virtual |
start render to buffer. changes current framebuffer
The documentation for this struct was generated from the following file: