24#include <com/sun/star/uno/XComponentContext.hpp>
25#include <com/sun/star/beans/XPropertySet.hpp>
26#include <com/sun/star/lang/XServiceInfo.hpp>
27#include <com/sun/star/lang/XServiceName.hpp>
28#include <com/sun/star/awt/XWindowListener.hpp>
29#include <com/sun/star/util/XUpdatable.hpp>
30#include <com/sun/star/rendering/XSpriteCanvas.hpp>
31#include <com/sun/star/rendering/XIntegerBitmap.hpp>
32#include <com/sun/star/rendering/XGraphicDevice.hpp>
33#include <com/sun/star/rendering/XBufferController.hpp>
51 typedef ::cppu::WeakComponentImplHelper< css::rendering::XSpriteCanvas,
52 css::rendering::XIntegerBitmap,
53 css::rendering::XGraphicDevice,
54 css::lang::XMultiServiceFactory,
55 css::rendering::XBufferController,
56 css::awt::XWindowListener,
57 css::util::XUpdatable,
58 css::beans::XPropertySet,
59 css::lang::XServiceName,
61 typedef ::canvas::BufferedGraphicDeviceBase< ::canvas::DisambiguationHelper< WindowGraphicDeviceBase_Base >,
107 css::uno::Any >& aArguments,
108 const css::uno::Reference<
109 css::uno::XComponentContext >& rxContext );
143 const css::rendering::ViewState& viewState,
144 const css::rendering::RenderState& renderState,
Helper template base class for XGraphicDevice implementations on windows.
Helper template to handle XIntegerBitmap method forwarding to BitmapCanvasHelper.
Canvas surface containing sprites.
Product of this component's factory.
virtual sal_Bool SAL_CALL showBuffer(sal_Bool bUpdateAll) override
virtual OUString SAL_CALL getImplementationName() override
virtual sal_Bool SAL_CALL supportsService(const OUString &) override
virtual ~SpriteCanvas() override
For resource tracking.
css::uno::Sequence< css::uno::Any > maArguments
BackBufferSharedPtr const & getBackBuffer() const
Get window for this canvas.
SpriteCanvas(const css::uno::Sequence< css::uno::Any > &aArguments, const css::uno::Reference< css::uno::XComponentContext > &rxContext)
OutDevProviderSharedPtr const & getFrontBuffer() const
Get backbuffer for this canvas.
virtual sal_Bool SAL_CALL updateScreen(sal_Bool bUpdateAll) override
virtual sal_Bool SAL_CALL switchBuffer(sal_Bool bUpdateAll) override
virtual css::uno::Sequence< OUString > SAL_CALL getSupportedServiceNames() override
virtual void disposeThis() override
Dispose all internal references.
virtual bool repaint(const GraphicObjectSharedPtr &rGrf, const css::rendering::ViewState &viewState, const css::rendering::RenderState &renderState, const ::Point &rPt, const ::Size &rSz, const GraphicAttr &rAttr) const override
virtual OUString SAL_CALL getServiceName() override
::canvas::SpriteCanvasBase< SpriteCanvasBaseSpriteSurface_Base, SpriteCanvasHelper, tools::LocalGuard, ::cppu::OWeakObject > SpriteCanvasBaseT
std::shared_ptr< OutDevProvider > OutDevProviderSharedPtr
std::shared_ptr< GraphicObject > GraphicObjectSharedPtr
std::shared_ptr< BackBuffer > BackBufferSharedPtr
::canvas::BufferedGraphicDeviceBase< ::canvas::DisambiguationHelper< WindowGraphicDeviceBase_Base >, SpriteDeviceHelper, tools::LocalGuard, ::cppu::OWeakObject > SpriteCanvasBase_Base
::rtl::Reference< SpriteCanvas > SpriteCanvasRef
::cppu::WeakComponentImplHelper< css::rendering::XSpriteCanvas, css::rendering::XIntegerBitmap, css::rendering::XGraphicDevice, css::lang::XMultiServiceFactory, css::rendering::XBufferController, css::awt::XWindowListener, css::util::XUpdatable, css::beans::XPropertySet, css::lang::XServiceName, css::lang::XServiceInfo > WindowGraphicDeviceBase_Base
::rtl::Reference< SpriteCanvas > DeviceRef
#define DECLARE_UNO3_XCOMPONENT_AGG_DEFAULTS(classname, baseclass, implhelper)