61 B3ITuple(sal_Int32 nX, sal_Int32 nY, sal_Int32 nZ)
66 const sal_Int32& operator[] (
int nPos)
const
71 return *((&mnX) +
nPos);
75 sal_Int32& operator[] (
int nPos)
80 return *((&mnX) +
nPos);
#define BASEGFX_DLLPUBLIC
Base class for all Points/Vectors with three sal_Int32 values.
B3ITuple(sal_Int32 nX, sal_Int32 nY, sal_Int32 nZ)
Create a 3D Tuple.
B3ITuple()
Create a 3D Tuple.
B3ITuple operator-(void) const