#define BASEGFX_DLLPUBLIC
Base Point class with three double values.
B3DPoint & operator*=(const B3DPoint &rPnt)
*=operator to allow usage from B3DPoint, too
B3DPoint(double fX, double fY, double fZ)
Create a 3D Point.
B3DPoint & operator=(const ::basegfx::B3DTuple &rVec)
assignment operator to allow assigning the results of B3DTuple calculations
B3DPoint & operator*=(double t)
*=operator to allow usage from B3DPoint, too
B3DPoint(const ::basegfx::B3DTuple &rTuple)
constructor with tuple to allow copy-constructing from B3DTuple-based classes
B3DPoint()
Create a 3D Point.
Base class for all Points/Vectors with three double values.
B2DPoint operator*(const ::basegfx::B2DHomMatrix &rMat, const B2DPoint &rPoint)
SmFace & operator*=(SmFace &rFace, const Fraction &rFrac)