#define BASEGFX_DLLPUBLIC
Base class for all Points/Vectors with two sal_Int32 values.
B2ITuple(sal_Int32 nX, sal_Int32 nY)
Create a 2D Tuple.
B2ITuple operator-(void) const
B2ITuple()
Create a 2D Tuple.
B2ITuple operator+(const B2ITuple &rTupA, const B2ITuple &rTupB)
B2ITuple operator-(const B2ITuple &rTupA, const B2ITuple &rTupB)
B2DPoint operator*(const ::basegfx::B2DHomMatrix &rMat, const B2DPoint &rPoint)