35 aTransform.
scale( ::basegfx::pruneScaleValue(
t), 1.0 );
43 aTransform.
rotate( M_PI_2 );
void rotate(double fRadiant)
void translate(double fX, double fY)
void scale(double fX, double fY)
void append(const B2DPolygon &rPolygon, sal_uInt32 nCount=1)
void transform(const basegfx::B2DHomMatrix &rMatrix)
virtual ::basegfx::B2DPolyPolygon operator()(double x) override
Retrieve the poly-polygon for value t.
const ::basegfx::B2DPolygon m_unitRect
B2DHomMatrix createTranslateB2DHomMatrix(double fTranslateX, double fTranslateY)