bullet functions in outline mode
void SetCurrentBulletsNumbering(SfxRequest &rReq)
virtual void DoExecute(SfxRequest &rReq) override
const SvxNumBulletItem * GetNumBulletItem(SfxItemSet &aNewAttr, TypedWhichId< SvxNumBulletItem > &nNumItemId)
static rtl::Reference< FuPoor > Create(ViewShell *pViewSh, ::sd::Window *pWin, ::sd::View *pView, SdDrawDocument *pDoc, SfxRequest &rReq)
FuBulletAndPosition(ViewShell *pViewShell, ::sd::Window *pWin, ::sd::View *pView, SdDrawDocument *pDoc, SfxRequest &rReq)
Base class for all functions.
Base class of the stacked shell hierarchy.
An SdWindow contains the actual working area of ViewShell.