97 rOffset, rSize, fTransparence, nBlur, eAlignment, rColor))
102 : mpSdrShadowAttribute(theGlobalDefault())
const basegfx::BColor & getColor() const
basegfx::B2DVector maOffset
double getTransparence() const
sal_Int32 getBlur() const
basegfx::B2DVector maSize
const basegfx::B2DVector & getSize() const
ImpSdrShadowAttribute(const basegfx::B2DVector &rOffset, const basegfx::B2DVector &rSize, double fTransparence, sal_Int32 nBlur, model::RectangleAlignment eAlignment, const basegfx::BColor &rColor)
const basegfx::B2DVector & getOffset() const
model::RectangleAlignment meAlignment
bool operator==(const ImpSdrShadowAttribute &rCandidate) const
o3tl::cow_wrapper< ImpSdrShadowAttribute > ImplType
model::RectangleAlignment getAlignment() const
const basegfx::BColor & getColor() const
SdrShadowAttribute & operator=(const SdrShadowAttribute &)
sal_Int32 getBlur() const
ImplType mpSdrShadowAttribute
const basegfx::B2DVector & getSize() const
const basegfx::B2DVector & getOffset() const
double getTransparence() const
bool operator==(const SdrShadowAttribute &rCandidate) const
bool same_object(const cow_wrapper &rOther) const