#include <ogl_buffercontext.hxx>
Definition at line 19 of file ogl_buffercontext.hxx.
◆ ~IBufferContext()
virtual oglcanvas::IBufferContext::~IBufferContext |
( |
| ) |
|
|
inlinevirtual |
◆ endBufferRendering()
virtual void oglcanvas::IBufferContext::endBufferRendering |
( |
| ) |
|
|
pure virtual |
end render to buffer. switches to default framebuffer
◆ getTextureId()
virtual GLuint oglcanvas::IBufferContext::getTextureId |
( |
| ) |
|
|
pure virtual |
◆ startBufferRendering()
virtual void oglcanvas::IBufferContext::startBufferRendering |
( |
| ) |
|
|
pure virtual |
start render to buffer. changes current framebuffer
The documentation for this struct was generated from the following file: