#include <string.h>
#include <com/sun/star/awt/Size.hpp>
#include <com/sun/star/container/XNamed.hpp>
#include <com/sun/star/drawing/ColorMode.hpp>
#include <com/sun/star/drawing/PointSequenceSequence.hpp>
#include <com/sun/star/drawing/XShape.hpp>
#include <com/sun/star/drawing/LineStyle.hpp>
#include <com/sun/star/graphic/XGraphic.hpp>
#include <com/sun/star/graphic/GraphicProvider.hpp>
#include <com/sun/star/graphic/XGraphicProvider.hpp>
#include <com/sun/star/io/BufferSizeExceededException.hpp>
#include <com/sun/star/io/XInputStream.hpp>
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#include <com/sun/star/lang/XServiceInfo.hpp>
#include <com/sun/star/table/BorderLine2.hpp>
#include <com/sun/star/text/GraphicCrop.hpp>
#include <com/sun/star/text/HoriOrientation.hpp>
#include <com/sun/star/text/RelOrientation.hpp>
#include <com/sun/star/text/TextContentAnchorType.hpp>
#include <com/sun/star/text/VertOrientation.hpp>
#include <com/sun/star/text/WrapTextMode.hpp>
#include <com/sun/star/text/XTextContent.hpp>
#include <com/sun/star/uno/XComponentContext.hpp>
#include <com/sun/star/table/ShadowFormat.hpp>
#include <svx/svditer.hxx>
#include <svx/svdobj.hxx>
#include <svx/svdogrp.hxx>
#include <svx/svdtrans.hxx>
#include <svx/unoapi.hxx>
#include <cppuhelper/implbase.hxx>
#include <rtl/ustrbuf.hxx>
#include <sal/log.hxx>
#include <rtl/math.hxx>
#include <comphelper/diagnose_ex.hxx>
#include <comphelper/propertyvalue.hxx>
#include <comphelper/string.hxx>
#include <comphelper/sequenceashashmap.hxx>
#include <comphelper/sequence.hxx>
#include <oox/drawingml/drawingmltypes.hxx>
#include "DomainMapper.hxx"
#include <dmapper/GraphicZOrderHelper.hxx>
#include <ooxml/resourceids.hxx>
#include "ConversionHelper.hxx"
#include "GraphicHelpers.hxx"
#include "GraphicImport.hxx"
#include "PropertyMap.hxx"
#include "TagLogger.hxx"
#include "WrapPolygonHandler.hxx"
#include "util.hxx"
#include <comphelper/propertysequence.hxx>
#include <algorithm>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/range/b2drange.hxx>
#include <basegfx/numeric/ftools.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <o3tl/unit_conversion.hxx>
#include <oox/export/drawingml.hxx>
#include <utility>
Go to the source code of this file.
◆ bHasShadow
◆ m_nLength
const sal_Int32 m_nLength |
|
private |
◆ m_nPosition
◆ m_pBuffer
◆ nLineWidth