LibreOffice Module vcl (master)  1
OpenGLProgram Member List

This is the complete list of members for OpenGLProgram, including all inherited members.

ApplyMatrix(float fWidth, float fHeight, float fPixelOffset=0.0f)OpenGLProgram
Clean()OpenGLProgram
DrawArrays(GLenum aMode, std::vector< GLfloat > &aVertices)OpenGLProgram
DrawElements(GLenum aMode, GLuint nNumberOfVertices)OpenGLProgram
DrawTexture(const OpenGLTexture &rTexture)OpenGLProgram
EnableVertexAttrib(GLuint &rAttrib, const OString &rName)OpenGLProgram
GetUniformLocation(const OString &rName)OpenGLProgramprivate
Id()OpenGLPrograminline
Load(const OUString &rVertexShader, const OUString &rFragmentShader, const OString &preamble, const OString &rDigest)OpenGLProgram
maTexturesOpenGLProgramprivate
maUniformLocationsOpenGLProgramprivate
mbBlendingOpenGLProgramprivate
mfLastHeightOpenGLProgramprivate
mfLastPixelOffsetOpenGLProgramprivate
mfLastWidthOpenGLProgramprivate
mnAlphaCoordAttribOpenGLProgramprivate
mnEnabledAttribsOpenGLProgramprivate
mnExtrusionVectorsAttribOpenGLProgramprivate
mnIdOpenGLProgramprivate
mnMaskCoordAttribOpenGLProgramprivate
mnPositionAttribOpenGLProgramprivate
mnTexCoordAttribOpenGLProgramprivate
mnVertexColorsAttribOpenGLProgramprivate
OpenGLProgram(const OpenGLProgram &)=deleteOpenGLProgramprivate
OpenGLProgram()OpenGLProgram
Reuse()OpenGLProgram
SetAlphaCoord(const GLvoid *pData)OpenGLProgram
SetBlendMode(GLenum nSFactor, GLenum nDFactor)OpenGLProgram
SetColor(const OString &rName, const Color &rColor)OpenGLProgram
SetColor(const OString &rName, Color nColor, sal_uInt8 nTransparency)OpenGLProgram
SetColorf(const OString &rName, Color nColor, double fTransparency)OpenGLProgram
SetColorWithIntensity(const OString &rName, const Color &rColor, long nFactor)OpenGLProgram
SetExtrusionVectors(const GLvoid *pData)OpenGLProgram
SetIdentityTransform(const OString &rName)OpenGLProgram
SetMaskCoord(const GLvoid *pData)OpenGLProgram
SetShaderType(TextureShaderType eTextureShaderType)OpenGLProgram
SetShaderType(DrawShaderType eDrawShaderType)OpenGLProgram
SetTexture(const OString &rName, OpenGLTexture &rTexture)OpenGLProgram
SetTextureCoord(const GLvoid *pData)OpenGLProgram
SetTransform(const OString &rName, const OpenGLTexture &rTexture, const basegfx::B2DPoint &rNull, const basegfx::B2DPoint &rX, const basegfx::B2DPoint &rY)OpenGLProgram
SetUniform1f(const OString &rName, GLfloat v1)OpenGLProgram
SetUniform1fv(const OString &rName, GLsizei nCount, GLfloat const *aValues)OpenGLProgram
SetUniform1i(const OString &rName, GLint v1)OpenGLProgram
SetUniform2f(const OString &rName, GLfloat v1, GLfloat v2)OpenGLProgram
SetUniform2fv(const OString &rName, GLsizei nCount, GLfloat const *aValues)OpenGLProgram
SetVertexAttrib(GLuint &rAttrib, const OString &rName, GLint nSize, GLenum eType, GLboolean bNormalized, GLsizei aStride, const GLvoid *pPointer)OpenGLProgram
SetVertexColors(std::vector< GLubyte > &rColorVector)OpenGLProgram
SetVertices(const GLvoid *pData)OpenGLProgram
Use()OpenGLProgram
~OpenGLProgram()OpenGLProgram