LibreOffice Module tools (master) 1
B3dCamera Member List

This is the complete list of members for B3dCamera, including all inherited members.

aLookAtB3dCameraprivate
aPositionB3dCameraprivate
aVPNB3dViewportprivate
aVRPB3dViewportprivate
aVUVB3dViewportprivate
B3dCamera(const basegfx::B3DPoint &rPos=basegfx::B3DPoint(0.0, 0.0, 1.0), const basegfx::B3DVector &rLkAt=basegfx::B3DVector(0.0, 0.0, 0.0), double fFocLen=35.0, double fBnkAng=0.0)B3dCamera
B3dCamera(B3dCamera const &)=defaultB3dCamera
B3dCamera(B3dCamera &&)=defaultB3dCamera
B3dTransformationSet()B3dTransformationSet
B3dTransformationSet(B3dTransformationSet const &)=defaultB3dTransformationSet
B3dTransformationSet(B3dTransformationSet &&)=defaultB3dTransformationSet
B3dViewport()B3dViewport
B3dViewport(B3dViewport const &)=defaultB3dViewport
B3dViewport(B3dViewport &&)=defaultB3dViewport
CalcFocalLength()B3dCameraprivate
CalcNewViewportValues()B3dCameraprivate
CalcOrientation()B3dViewportprotected
CalcViewport()B3dTransformationSet
DeviceRectangleChange() overrideB3dCameraprivatevirtual
EyeToWorldCoor(const basegfx::B3DPoint &rVec)B3dTransformationSet
fBankAngleB3dCameraprivate
fFocalLengthB3dCameraprivate
Frustum(basegfx::B3DHomMatrix &rTarget, double fLeft=-1.0, double fRight=1.0, double fBottom=-1.0, double fTop=1.0, double fNear=0.001, double fFar=1.0)B3dTransformationSetstatic
GetDeviceRectangleWidth() constB3dTransformationSetinline
GetProjection()B3dTransformationSet
GetRatio() constB3dTransformationSetinline
GetVPN() constB3dViewportinline
GetVRP() constB3dViewportinline
GetVUV() constB3dViewportinline
maInvObjectTransB3dTransformationSetprivate
maInvOrientationB3dTransformationSetprivate
maInvProjectionB3dTransformationSetprivate
maObjectTransB3dTransformationSetprivate
maOrientationB3dTransformationSetprivate
maProjectionB3dTransformationSetprivate
maScaleB3dTransformationSetprivate
maSetBoundB3dTransformationSetprivate
maTextureB3dTransformationSetprivate
maTranslateB3dTransformationSetprivate
maViewportRectangleB3dTransformationSetprivate
maVisibleRectangleB3dTransformationSetprivate
mbPerspectiveB3dTransformationSetprivate
mbProjectionValidB3dTransformationSetprivate
mfBottomBoundB3dTransformationSetprivate
mfLeftBoundB3dTransformationSetprivate
mfRatioB3dTransformationSetprivate
mfRightBoundB3dTransformationSetprivate
mfTopBoundB3dTransformationSetprivate
operator=(B3dCamera const &)=defaultB3dCamera
operator=(B3dCamera &&)=defaultB3dCamera
B3dViewport::operator=(B3dViewport const &)=defaultB3dViewport
B3dViewport::operator=(B3dViewport &&)=defaultB3dViewport
B3dTransformationSet::operator=(B3dTransformationSet const &)=defaultB3dTransformationSet
B3dTransformationSet::operator=(B3dTransformationSet &&)=defaultB3dTransformationSet
Orientation(basegfx::B3DHomMatrix &rTarget, const basegfx::B3DPoint &aVRP=basegfx::B3DPoint(0.0, 0.0, 1.0), basegfx::B3DVector aVPN=basegfx::B3DVector(0.0, 0.0, 1.0), basegfx::B3DVector aVUP=basegfx::B3DVector(0.0, 1.0, 0.0))B3dTransformationSetstatic
Ortho(basegfx::B3DHomMatrix &rTarget, double fLeft=-1.0, double fRight=1.0, double fBottom=-1.0, double fTop=1.0, double fNear=0.0, double fFar=1.0)B3dTransformationSetstatic
PostSetObjectTrans()B3dTransformationSetprotected
PostSetOrientation()B3dTransformationSetprotected
PostSetProjection()B3dTransformationSetprotected
Reset()B3dTransformationSet
SetDeviceRectangle(double fL=-1.0, double fR=1.0, double fB=-1.0, double fT=1.0)B3dTransformationSet
SetOrientation(const basegfx::B3DPoint &rVRP=basegfx::B3DPoint(0.0, 0.0, 1.0), const basegfx::B3DVector &rVPN=basegfx::B3DVector(0.0, 0.0, 1.0), const basegfx::B3DVector &rVUP=basegfx::B3DVector(0.0, 1.0, 0.0))B3dTransformationSet
SetPerspective(bool bNew)B3dTransformationSet
SetProjection(const basegfx::B3DHomMatrix &mProject)B3dTransformationSet
SetRatio(double fNew)B3dTransformationSet
SetViewportRectangle(tools::Rectangle const &rRect, tools::Rectangle const &rVisible)B3dTransformationSet
SetViewportRectangle(tools::Rectangle const &rRect)B3dTransformationSetinline
SetViewportValues(const basegfx::B3DPoint &rNewVRP, const basegfx::B3DVector &rNewVPN, const basegfx::B3DVector &rNewVUV)B3dViewport
SetVUV(const basegfx::B3DVector &rNewVUV)B3dViewport
WorldToEyeCoor(const basegfx::B3DPoint &rVec)B3dTransformationSet
~B3dCamera() overrideB3dCameravirtual
~B3dTransformationSet()B3dTransformationSetvirtual
~B3dViewport() overrideB3dViewportvirtual