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sdrlinefillshadowtextattribute.hxx
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19 
20 #pragma once
21 
25 
26 
27 namespace drawinglayer
28 {
29  namespace attribute
30  {
32  {
33  // add fill and transGradient attributes
34  SdrFillAttribute maFill; // fill attributes (if used)
35  FillGradientAttribute maFillFloatTransGradient; // fill float transparence gradient (if used)
36 
37  public:
39  const SdrLineAttribute& rLine,
40  const SdrFillAttribute& rFill,
41  const SdrLineStartEndAttribute& rLineStartEnd,
42  const SdrShadowAttribute& rShadow,
43  const FillGradientAttribute& rFillFloatTransGradient,
44  const SdrTextAttribute& rTextAttribute,
45  const SdrGlowAttribute& rGlow);
49 
50  // checks if the incarnation is default constructed
51  bool isDefault() const;
52 
53  // compare operator
54  bool operator==(const SdrLineFillShadowTextAttribute& rCandidate) const;
55 
56  // data access
57  const SdrFillAttribute& getFill() const { return maFill; }
59  };
60  } // end of namespace attribute
61 } // end of namespace drawinglayer
62 
63 
64 /* vim:set shiftwidth=4 softtabstop=4 expandtab: */
SdrLineFillShadowTextAttribute & operator=(const SdrLineFillShadowTextAttribute &rCandidate)
sal_Int32 attribute
bool operator==(const SdrLineFillShadowTextAttribute &rCandidate) const