allowAntiAliase(bool bNew) | sdr::overlay::OverlayObject | protected |
allowsAnimation() const | sdr::overlay::OverlayObject | inline |
allowsAntiAliase() const | sdr::overlay::OverlayObject | inline |
createOverlayObjectPrimitive2DSequence() override | sdr::overlay::OverlayTriangle | privatevirtual |
Event() | sdr::animation::Event | explicit |
getBaseColor() const | sdr::overlay::OverlayObject | inline |
getBasePosition() const | sdr::overlay::OverlayObjectWithBasePosition | inline |
getBaseRange() const | sdr::overlay::OverlayObject | |
getOffset() const | sdr::overlay::OverlayObject | inline |
getOverlayManager() const | sdr::overlay::OverlayObject | inline |
getOverlayObjectPrimitive2DSequence() const | sdr::overlay::OverlayObject | virtual |
getPrimitive2DSequence() const | sdr::overlay::OverlayObject | inlineprotected |
GetTime() const | sdr::animation::Event | inline |
impCheckBlinkTimeValueRange(sal_uInt64 nBlinkTime) | sdr::overlay::OverlayObject | protectedstatic |
isHighContrastSelection() const | sdr::overlay::OverlayObject | inline |
isHittable() const | sdr::overlay::OverlayObject | inline |
isVisible() const | sdr::overlay::OverlayObject | inline |
maBaseColor | sdr::overlay::OverlayObject | protected |
maBasePosition | sdr::overlay::OverlayObjectWithBasePosition | protected |
maBaseRange | sdr::overlay::OverlayObject | protected |
maOffset | sdr::overlay::OverlayObject | private |
maPrimitive2DSequence | sdr::overlay::OverlayObject | private |
maSecondPosition | sdr::overlay::OverlayTriangle | private |
maThirdPosition | sdr::overlay::OverlayTriangle | private |
mbAllowsAnimation | sdr::overlay::OverlayObject | protected |
mbAllowsAntiAliase | sdr::overlay::OverlayObject | protected |
mbHighContrastSelection | sdr::overlay::OverlayObject | protected |
mbIsHittable | sdr::overlay::OverlayObject | protected |
mbIsVisible | sdr::overlay::OverlayObject | protected |
mnTime | sdr::animation::Event | private |
mpOverlayManager | sdr::overlay::OverlayObject | private |
objectChange() | sdr::overlay::OverlayObject | protected |
operator=(const OverlayObject &)=delete | sdr::overlay::OverlayObject | private |
OverlayObject(const OverlayObject &)=delete | sdr::overlay::OverlayObject | private |
OverlayObject(Color aBaseColor) | sdr::overlay::OverlayObject | explicit |
OverlayObjectWithBasePosition(const basegfx::B2DPoint &rBasePos, Color aBaseColor) | sdr::overlay::OverlayObjectWithBasePosition | |
OverlayTriangle(const basegfx::B2DPoint &rBasePos, const basegfx::B2DPoint &rSecondPos, const basegfx::B2DPoint &rThirdPos, Color aTriangleColor) | sdr::overlay::OverlayTriangle | |
resetPrimitive2DSequence() | sdr::overlay::OverlayObject | inlineprotected |
setBaseColor(Color aNew) | sdr::overlay::OverlayObject | |
setBasePosition(const basegfx::B2DPoint &rNew) | sdr::overlay::OverlayObjectWithBasePosition | |
setHittable(bool bNew) | sdr::overlay::OverlayObject | |
setOffset(const basegfx::B2DVector &rOffset) | sdr::overlay::OverlayObject | |
SetTime(sal_uInt32 nNew) | sdr::animation::Event | |
setVisible(bool bNew) | sdr::overlay::OverlayObject | |
stripeDefinitionHasChanged() | sdr::overlay::OverlayObject | virtual |
Trigger(sal_uInt32 nTime) override | sdr::overlay::OverlayObject | virtual |
~Event() | sdr::animation::Event | virtual |
~OverlayObject() override | sdr::overlay::OverlayObject | virtual |
~OverlayObjectWithBasePosition() override | sdr::overlay::OverlayObjectWithBasePosition | virtual |
~OverlayTriangle() override | sdr::overlay::OverlayTriangle | virtual |