BasePrimitive2D() | drawinglayer::primitive2d::BasePrimitive2D | |
BasePrimitive2D(const BasePrimitive2D &)=delete | drawinglayer::primitive2d::BasePrimitive2D | private |
BufferedDecompositionPrimitive2D() | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | |
create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &aViewInformation) const override | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | privatevirtual |
doForceToSingleDiscreteUnit() const | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | inline |
estimateUsage() | drawinglayer::primitive2d::BasePrimitive2D | virtual |
get2DDecomposition(Primitive2DDecompositionVisitor &rVisitor, const geometry::ViewInformation2D &rViewInformation) const override | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | virtual |
getB2DRange(const geometry::ViewInformation2D &rViewInformation) const | drawinglayer::primitive2d::BasePrimitive2D | virtual |
getBuffered2DDecomposition() const | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | protected |
getDecomposition(const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters) | drawinglayer::primitive2d::BasePrimitive2D | |
getFrameBorders() const | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | inline |
getPrimitive2DID() const override | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | virtual |
getRange(const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters) | drawinglayer::primitive2d::BasePrimitive2D | |
getTransparenceForShadow() const | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | |
maBuffered2DDecomposition | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | private |
maFrameBorders | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | private |
mbForceToSingleDiscreteUnit | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | private |
mfMinimalNonZeroBorderWidth | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | private |
mfMinimalNonZeroBorderWidthUsedForDecompose | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | private |
mnTransparenceForShadow | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | private |
operator!=(const BasePrimitive2D &rPrimitive) const | drawinglayer::primitive2d::BasePrimitive2D | |
operator=(const BasePrimitive2D &)=delete | drawinglayer::primitive2d::BasePrimitive2D | private |
operator==(const BasePrimitive2D &rPrimitive) const override | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | virtual |
SdrFrameBorderPrimitive2D(SdrFrameBorderDataVector &&rFrameBorders, bool bForceToSingleDiscreteUnit) | drawinglayer::primitive2d::SdrFrameBorderPrimitive2D | |
setBuffered2DDecomposition(Primitive2DContainer &&rNew) | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | protected |
setTransparenceForShadow(sal_uInt16 nTransparenceForShadow) | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | |
~BasePrimitive2D() override | drawinglayer::primitive2d::BasePrimitive2D | virtual |