BasePrimitive2D() | drawinglayer::primitive2d::BasePrimitive2D | |
BasePrimitive2D(const BasePrimitive2D &)=delete | drawinglayer::primitive2d::BasePrimitive2D | private |
BufferedDecompositionPrimitive2D() | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | |
create2DDecomposition(Primitive2DContainer &rContainer, const geometry::ViewInformation2D &rViewInformation) const override | drawinglayer::primitive2d::OverlayBitmapExPrimitive | privatevirtual |
DiscreteMetricDependentPrimitive2D() | drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D | |
estimateUsage() | drawinglayer::primitive2d::BasePrimitive2D | virtual |
get2DDecomposition(Primitive2DDecompositionVisitor &rVisitor, const geometry::ViewInformation2D &rViewInformation) const override | drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D | virtual |
getB2DRange(const geometry::ViewInformation2D &rViewInformation) const | drawinglayer::primitive2d::BasePrimitive2D | virtual |
getBasePosition() const | drawinglayer::primitive2d::OverlayBitmapExPrimitive | inline |
getBitmapEx() const | drawinglayer::primitive2d::OverlayBitmapExPrimitive | inline |
getBuffered2DDecomposition() const | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | protected |
getCenterX() const | drawinglayer::primitive2d::OverlayBitmapExPrimitive | inline |
getCenterY() const | drawinglayer::primitive2d::OverlayBitmapExPrimitive | inline |
getDecomposition(const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters) | drawinglayer::primitive2d::BasePrimitive2D | |
getDiscreteUnit() const | drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D | |
getPrimitive2DID() const override | drawinglayer::primitive2d::OverlayBitmapExPrimitive | virtual |
getRange(const css::uno::Sequence< css::beans::PropertyValue > &rViewParameters) | drawinglayer::primitive2d::BasePrimitive2D | |
getRotation() const | drawinglayer::primitive2d::OverlayBitmapExPrimitive | inline |
getShearX() const | drawinglayer::primitive2d::OverlayBitmapExPrimitive | inline |
getTransparenceForShadow() const | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | |
maBasePosition | drawinglayer::primitive2d::OverlayBitmapExPrimitive | private |
maBitmapEx | drawinglayer::primitive2d::OverlayBitmapExPrimitive | private |
maBuffered2DDecomposition | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | private |
mfDiscreteUnit | drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D | private |
mfRotation | drawinglayer::primitive2d::OverlayBitmapExPrimitive | private |
mfShearX | drawinglayer::primitive2d::OverlayBitmapExPrimitive | private |
mnCenterX | drawinglayer::primitive2d::OverlayBitmapExPrimitive | private |
mnCenterY | drawinglayer::primitive2d::OverlayBitmapExPrimitive | private |
mnTransparenceForShadow | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | private |
operator!=(const BasePrimitive2D &rPrimitive) const | drawinglayer::primitive2d::BasePrimitive2D | |
operator=(const BasePrimitive2D &)=delete | drawinglayer::primitive2d::BasePrimitive2D | private |
operator==(const BasePrimitive2D &rPrimitive) const override | drawinglayer::primitive2d::OverlayBitmapExPrimitive | virtual |
OverlayBitmapExPrimitive(const BitmapEx &rBitmapEx, const basegfx::B2DPoint &rBasePosition, sal_uInt16 nCenterX, sal_uInt16 nCenterY, double fShearX, double fRotation) | drawinglayer::primitive2d::OverlayBitmapExPrimitive | |
setBuffered2DDecomposition(Primitive2DContainer &&rNew) | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | protected |
setTransparenceForShadow(sal_uInt16 nTransparenceForShadow) | drawinglayer::primitive2d::BufferedDecompositionPrimitive2D | |
~BasePrimitive2D() override | drawinglayer::primitive2d::BasePrimitive2D | virtual |