LibreOffice Module drawinglayer (master) 1
drawinglayer::processor3d::DefaultProcessor3D Member List

This is the complete list of members for drawinglayer::processor3d::DefaultProcessor3D, including all inherited members.

BaseProcessor3D(geometry::ViewInformation3D aViewInformation)drawinglayer::processor3d::BaseProcessor3Dexplicit
DefaultProcessor3D(const geometry::ViewInformation3D &rViewInformation, const attribute::SdrSceneAttribute &rSdrSceneAttribute, const attribute::SdrLightingAttribute &rSdrLightingAttribute)drawinglayer::processor3d::DefaultProcessor3D
getBColorModifierStack() constdrawinglayer::processor3d::DefaultProcessor3Dinline
getFilter() constdrawinglayer::processor3d::DefaultProcessor3Dinline
getGeoTexSvx() constdrawinglayer::processor3d::DefaultProcessor3Dinline
getModulate() constdrawinglayer::processor3d::DefaultProcessor3Dinline
getSdrLightingAttribute() constdrawinglayer::processor3d::DefaultProcessor3Dinline
getSdrSceneAttribute() constdrawinglayer::processor3d::DefaultProcessor3Dinline
getSimpleTextureActive() constdrawinglayer::processor3d::DefaultProcessor3Dinline
getTransparenceCounter() constdrawinglayer::processor3d::DefaultProcessor3Dinline
getTransparenceGeoTexSvx() constdrawinglayer::processor3d::DefaultProcessor3Dinline
getViewInformation3D() constdrawinglayer::processor3d::BaseProcessor3Dinline
impRenderBitmapTexturePrimitive3D(const primitive3d::BitmapTexturePrimitive3D &rPrimitive)drawinglayer::processor3d::DefaultProcessor3Dprotected
impRenderGradientTexturePrimitive3D(const primitive3d::GradientTexturePrimitive3D &rPrimitive, bool bTransparence)drawinglayer::processor3d::DefaultProcessor3Dprotected
impRenderHatchTexturePrimitive3D(const primitive3d::HatchTexturePrimitive3D &rPrimitive)drawinglayer::processor3d::DefaultProcessor3Dprotected
impRenderModifiedColorPrimitive3D(const primitive3d::ModifiedColorPrimitive3D &rModifiedCandidate)drawinglayer::processor3d::DefaultProcessor3Dprotected
impRenderPolygonHairlinePrimitive3D(const primitive3d::PolygonHairlinePrimitive3D &rPrimitive) constdrawinglayer::processor3d::DefaultProcessor3Dprotected
impRenderPolyPolygonMaterialPrimitive3D(const primitive3d::PolyPolygonMaterialPrimitive3D &rPrimitive) constdrawinglayer::processor3d::DefaultProcessor3Dprotected
impRenderTransformPrimitive3D(const primitive3d::TransformPrimitive3D &rTransformCandidate)drawinglayer::processor3d::DefaultProcessor3Dprotected
maBColorModifierStackdrawinglayer::processor3d::DefaultProcessor3Dprotected
maRasterRangedrawinglayer::processor3d::DefaultProcessor3Dprotected
maViewInformation3Ddrawinglayer::processor3d::BaseProcessor3Dprivate
mbFilterdrawinglayer::processor3d::DefaultProcessor3Dprotected
mbModulatedrawinglayer::processor3d::DefaultProcessor3Dprotected
mbSimpleTextureActivedrawinglayer::processor3d::DefaultProcessor3Dprotected
mnTransparenceCounterdrawinglayer::processor3d::DefaultProcessor3Dprotected
mpGeoTexSvxdrawinglayer::processor3d::DefaultProcessor3Dprotected
mpTransparenceGeoTexSvxdrawinglayer::processor3d::DefaultProcessor3Dprotected
mrSdrLightingAttributedrawinglayer::processor3d::DefaultProcessor3Dprotected
mrSdrSceneAttributedrawinglayer::processor3d::DefaultProcessor3Dprotected
process(const primitive3d::Primitive3DContainer &rSource)drawinglayer::processor3d::BaseProcessor3D
processBasePrimitive3D(const primitive3d::BasePrimitive3D &rBasePrimitive) overridedrawinglayer::processor3d::DefaultProcessor3Dprotectedvirtual
rasterconvertB3DPolygon(const attribute::MaterialAttribute3D &rMaterial, const basegfx::B3DPolygon &rHairline) const =0drawinglayer::processor3d::DefaultProcessor3Dprotectedpure virtual
rasterconvertB3DPolyPolygon(const attribute::MaterialAttribute3D &rMaterial, const basegfx::B3DPolyPolygon &rFill) const =0drawinglayer::processor3d::DefaultProcessor3Dprotectedpure virtual
updateViewInformation(const geometry::ViewInformation3D &rViewInformation3D)drawinglayer::processor3d::BaseProcessor3Dinlineprotected
~BaseProcessor3D()drawinglayer::processor3d::BaseProcessor3Dvirtual
~DefaultProcessor3D() overridedrawinglayer::processor3d::DefaultProcessor3Dvirtual