#include <rtl/ref.hxx>
#include <com/sun/star/uno/XComponentContext.hpp>
#include <com/sun/star/beans/XPropertySet.hpp>
#include <com/sun/star/lang/XServiceName.hpp>
#include <com/sun/star/awt/XWindowListener.hpp>
#include <com/sun/star/util/XUpdatable.hpp>
#include <com/sun/star/rendering/XSpriteCanvas.hpp>
#include <com/sun/star/rendering/XGraphicDevice.hpp>
#include <com/sun/star/rendering/XBufferController.hpp>
#include <cppuhelper/compbase.hxx>
#include <comphelper/uno3.hxx>
#include <base/canvasbase.hxx>
#include <base/disambiguationhelper.hxx>
#include <base/bufferedgraphicdevicebase.hxx>
#include "ogl_spritedevicehelper.hxx"
#include "ogl_canvashelper.hxx"
Go to the source code of this file.
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typedef ::cppu::WeakComponentImplHelper< css::rendering::XSpriteCanvas, css::rendering::XGraphicDevice, css::lang::XMultiServiceFactory, css::rendering::XBufferController, css::awt::XWindowListener, css::util::XUpdatable, css::beans::XPropertySet, css::lang::XServiceName > | oglcanvas::WindowGraphicDeviceBase_Base |
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typedef ::canvas::BufferedGraphicDeviceBase< ::canvas::DisambiguationHelper< WindowGraphicDeviceBase_Base >, SpriteDeviceHelper, ::osl::MutexGuard, ::cppu::OWeakObject > | oglcanvas::SpriteCanvasDeviceBaseT |
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typedef ::canvas::CanvasBase< SpriteCanvasDeviceBaseT, CanvasHelper, ::osl::MutexGuard, ::cppu::OWeakObject > | oglcanvas::SpriteCanvasBaseT |
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typedef ::rtl::Reference< SpriteCanvas > | oglcanvas::SpriteCanvasRef |
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