adjustX(sal_Int32 fX) | basegfx::Tuple2D< sal_Int32 > | inline |
adjustY(sal_Int32 fY) | basegfx::Tuple2D< sal_Int32 > | inline |
B2IPoint() | basegfx::B2IPoint | inline |
B2IPoint(sal_Int32 nX, sal_Int32 nY) | basegfx::B2IPoint | inline |
B2IPoint(const ::basegfx::B2ITuple &rTuple) | basegfx::B2IPoint | inline |
B2ITuple() | basegfx::B2ITuple | inline |
B2ITuple(sal_Int32 nX, sal_Int32 nY) | basegfx::B2ITuple | inline |
equal(const Tuple2D< sal_Int32 > &rTup) const | basegfx::Tuple2D< sal_Int32 > | inline |
equal(const Tuple2D< sal_Int32 > &rTup) const | basegfx::Tuple2D< sal_Int32 > | inline |
equalZero() const | basegfx::Tuple2D< sal_Int32 > | inline |
equalZero() const | basegfx::Tuple2D< sal_Int32 > | inline |
get(Axis2D eAxis) | basegfx::Tuple2D< sal_Int32 > | inline |
getX() const | basegfx::Tuple2D< sal_Int32 > | inline |
getY() const | basegfx::Tuple2D< sal_Int32 > | inline |
mfX | basegfx::Tuple2D< sal_Int32 > | |
mfY | basegfx::Tuple2D< sal_Int32 > | |
mnX | basegfx::Tuple2D< sal_Int32 > | |
mnY | basegfx::Tuple2D< sal_Int32 > | |
operator!=(const Tuple2D< sal_Int32 > &rTup) const | basegfx::Tuple2D< sal_Int32 > | inline |
operator*=(const B2IPoint &rPnt) | basegfx::B2IPoint | inline |
operator*=(sal_Int32 t) | basegfx::B2IPoint | inline |
operator*=(const ::basegfx::B2DHomMatrix &rMat) | basegfx::B2IPoint | |
basegfx::B2ITuple::operator*=(const Tuple2D< sal_Int32 > &rTup) | basegfx::Tuple2D< sal_Int32 > | inline |
operator+=(const Tuple2D< sal_Int32 > &rTup) | basegfx::Tuple2D< sal_Int32 > | inline |
operator-(void) const | basegfx::B2ITuple | inline |
operator-=(const Tuple2D< sal_Int32 > &rTup) | basegfx::Tuple2D< sal_Int32 > | inline |
operator/=(const Tuple2D< sal_Int32 > &rTup) | basegfx::Tuple2D< sal_Int32 > | inline |
operator/=(sal_Int32 t) | basegfx::Tuple2D< sal_Int32 > | inline |
operator=(const ::basegfx::B2ITuple &rPoint) | basegfx::B2IPoint | |
operator==(const Tuple2D< sal_Int32 > &rTup) const | basegfx::Tuple2D< sal_Int32 > | inline |
set(Axis2D eAxis, sal_Int32 fValue) | basegfx::Tuple2D< sal_Int32 > | inline |
setX(sal_Int32 fX) | basegfx::Tuple2D< sal_Int32 > | inline |
setY(sal_Int32 fY) | basegfx::Tuple2D< sal_Int32 > | inline |
Tuple2D(sal_Int32 x, sal_Int32 y) | basegfx::Tuple2D< sal_Int32 > | inline |