adaptiveSubdivideByAngle(B2DPolygon &rTarget, double fAngleBound) const | basegfx::B2DCubicBezier | |
adaptiveSubdivideByCount(B2DPolygon &rTarget, sal_uInt32 nCount) const | basegfx::B2DCubicBezier | |
adaptiveSubdivideByDistance(B2DPolygon &rTarget, double fDistanceBound, int nRecurseLimit=30) const | basegfx::B2DCubicBezier | |
B2DCubicBezier() | basegfx::B2DCubicBezier | |
B2DCubicBezier(const B2DCubicBezier &rBezier) | basegfx::B2DCubicBezier | |
B2DCubicBezier(const B2DPoint &rStart, const B2DPoint &rControlPointA, const B2DPoint &rControlPointB, const B2DPoint &rEnd) | basegfx::B2DCubicBezier | |
equal(const B2DCubicBezier &rBezier) const | basegfx::B2DCubicBezier | |
fround() | basegfx::B2DCubicBezier | |
getAllExtremumPositions(::std::vector< double > &rResults) const | basegfx::B2DCubicBezier | |
getControlPointA() const | basegfx::B2DCubicBezier | inline |
getControlPointB() const | basegfx::B2DCubicBezier | inline |
getControlPolygonLength() const | basegfx::B2DCubicBezier | |
getEdgeLength() const | basegfx::B2DCubicBezier | |
getEndPoint() const | basegfx::B2DCubicBezier | inline |
getLength(double fDeviation=0.01) const | basegfx::B2DCubicBezier | |
getMinimumExtremumPosition(double &rfResult) const | basegfx::B2DCubicBezier | |
getRange() const | basegfx::B2DCubicBezier | |
getSmallestDistancePointToBezierSegment(const B2DPoint &rTestPoint, double &rCut) const | basegfx::B2DCubicBezier | |
getStartPoint() const | basegfx::B2DCubicBezier | inline |
getTangent(double t) const | basegfx::B2DCubicBezier | |
interpolatePoint(double t) const | basegfx::B2DCubicBezier | |
isBezier() const | basegfx::B2DCubicBezier | |
maControlPointA | basegfx::B2DCubicBezier | private |
maControlPointB | basegfx::B2DCubicBezier | private |
maEndPoint | basegfx::B2DCubicBezier | private |
maStartPoint | basegfx::B2DCubicBezier | private |
operator!=(const B2DCubicBezier &rBezier) const | basegfx::B2DCubicBezier | |
operator=(const B2DCubicBezier &rBezier) | basegfx::B2DCubicBezier | |
operator==(const B2DCubicBezier &rBezier) const | basegfx::B2DCubicBezier | |
setControlPointA(const B2DPoint &rValue) | basegfx::B2DCubicBezier | inline |
setControlPointB(const B2DPoint &rValue) | basegfx::B2DCubicBezier | inline |
setEndPoint(const B2DPoint &rValue) | basegfx::B2DCubicBezier | inline |
setStartPoint(const B2DPoint &rValue) | basegfx::B2DCubicBezier | inline |
snippet(double fStart, double fEnd) const | basegfx::B2DCubicBezier | |
split(double t, B2DCubicBezier *pBezierA, B2DCubicBezier *pBezierB) const | basegfx::B2DCubicBezier | |
testAndSolveTrivialBezier() | basegfx::B2DCubicBezier | |
transform(const basegfx::B2DHomMatrix &rMatrix) | basegfx::B2DCubicBezier | |