43 size_t* pPointLimit =
nullptr);
#define BASEGFX_DLLPUBLIC
B2DPolyPolygon createNonzeroConform(const B2DPolyPolygon &rCandidate)
Emulate nonzero winding rule filling.
B2DPolyPolygon prepareForPolygonOperation(const B2DPolygon &rCandidate)
prep for ops - solve self-intersections and intersections, remove neutral parts and check orientation...
B2DPolyPolygon solvePolygonOperationOr(const B2DPolyPolygon &rCandidateA, const B2DPolyPolygon &rCandidateB)
OR: Return all areas where CandidateA or CandidateB exist.
B2DPolyPolygon solvePolygonOperationAnd(const B2DPolyPolygon &rCandidateA, const B2DPolyPolygon &rCandidateB)
AND: Return all areas where CandidateA and CandidateB exist.
B2DPolyPolygon solvePolygonOperationXor(const B2DPolyPolygon &rCandidateA, const B2DPolyPolygon &rCandidateB)
XOR: Return all areas where CandidateA or CandidateB exist, but not both.
B2DPolyPolygon stripNeutralPolygons(const B2DPolyPolygon &rCandidate)
Strip neutral polygons from PolyPolygon.
B2DPolyPolygon solveCrossovers(const B2DPolyPolygon &rCandidate, size_t *pPointLimit)
Solve all crossovers (aka self-intersections) in a polyPolygon.
B2DPolyPolygon mergeToSinglePolyPolygon(const B2DPolyPolygonVector &rInput)
merge all single PolyPolygons to a single, OR-ed PolyPolygon
B2DPolyPolygon stripDispensablePolygons(const B2DPolyPolygon &rCandidate, bool bKeepAboveZero)
Remove unnecessary/non-displayed polygons.
B2DPolyPolygon solvePolygonOperationDiff(const B2DPolyPolygon &rCandidateA, const B2DPolyPolygon &rCandidateB)
DIFF: Return all areas where CandidateA is not covered by CandidateB (cut B out of A)
::std::vector< B2DPolyPolygon > B2DPolyPolygonVector