BaseProcessor3D(geometry::ViewInformation3D aViewInformation) | drawinglayer::processor3d::BaseProcessor3D | explicit |
DefaultProcessor3D(const geometry::ViewInformation3D &rViewInformation, const attribute::SdrSceneAttribute &rSdrSceneAttribute, const attribute::SdrLightingAttribute &rSdrLightingAttribute) | drawinglayer::processor3d::DefaultProcessor3D | |
finish() | drawinglayer::processor3d::ZBufferProcessor3D | |
getBColorModifierStack() const | drawinglayer::processor3d::DefaultProcessor3D | inline |
getFilter() const | drawinglayer::processor3d::DefaultProcessor3D | inline |
getGeoTexSvx() const | drawinglayer::processor3d::DefaultProcessor3D | inline |
getModulate() const | drawinglayer::processor3d::DefaultProcessor3D | inline |
getSdrLightingAttribute() const | drawinglayer::processor3d::DefaultProcessor3D | inline |
getSdrSceneAttribute() const | drawinglayer::processor3d::DefaultProcessor3D | inline |
getSimpleTextureActive() const | drawinglayer::processor3d::DefaultProcessor3D | inline |
getTransparenceCounter() const | drawinglayer::processor3d::DefaultProcessor3D | inline |
getTransparenceGeoTexSvx() const | drawinglayer::processor3d::DefaultProcessor3D | inline |
getViewInformation3D() const | drawinglayer::processor3d::BaseProcessor3D | inline |
impRenderBitmapTexturePrimitive3D(const primitive3d::BitmapTexturePrimitive3D &rPrimitive) | drawinglayer::processor3d::DefaultProcessor3D | protected |
impRenderGradientTexturePrimitive3D(const primitive3d::GradientTexturePrimitive3D &rPrimitive, bool bTransparence) | drawinglayer::processor3d::DefaultProcessor3D | protected |
impRenderHatchTexturePrimitive3D(const primitive3d::HatchTexturePrimitive3D &rPrimitive) | drawinglayer::processor3d::DefaultProcessor3D | protected |
impRenderModifiedColorPrimitive3D(const primitive3d::ModifiedColorPrimitive3D &rModifiedCandidate) | drawinglayer::processor3d::DefaultProcessor3D | protected |
impRenderPolygonHairlinePrimitive3D(const primitive3d::PolygonHairlinePrimitive3D &rPrimitive) const | drawinglayer::processor3d::DefaultProcessor3D | protected |
impRenderPolyPolygonMaterialPrimitive3D(const primitive3d::PolyPolygonMaterialPrimitive3D &rPrimitive) const | drawinglayer::processor3d::DefaultProcessor3D | protected |
impRenderTransformPrimitive3D(const primitive3d::TransformPrimitive3D &rTransformCandidate) | drawinglayer::processor3d::DefaultProcessor3D | protected |
maBColorModifierStack | drawinglayer::processor3d::DefaultProcessor3D | protected |
maInvEyeToView | drawinglayer::processor3d::ZBufferProcessor3D | private |
maRasterPrimitive3Ds | drawinglayer::processor3d::ZBufferProcessor3D | mutableprivate |
maRasterRange | drawinglayer::processor3d::DefaultProcessor3D | protected |
maViewInformation3D | drawinglayer::processor3d::BaseProcessor3D | private |
mbFilter | drawinglayer::processor3d::DefaultProcessor3D | protected |
mbModulate | drawinglayer::processor3d::DefaultProcessor3D | protected |
mbSimpleTextureActive | drawinglayer::processor3d::DefaultProcessor3D | protected |
mnAntiAlialize | drawinglayer::processor3d::ZBufferProcessor3D | private |
mnStartLine | drawinglayer::processor3d::ZBufferProcessor3D | private |
mnStopLine | drawinglayer::processor3d::ZBufferProcessor3D | private |
mnTransparenceCounter | drawinglayer::processor3d::DefaultProcessor3D | protected |
mpGeoTexSvx | drawinglayer::processor3d::DefaultProcessor3D | protected |
mpTransparenceGeoTexSvx | drawinglayer::processor3d::DefaultProcessor3D | protected |
mpZBufferRasterConverter3D | drawinglayer::processor3d::ZBufferProcessor3D | private |
mrSdrLightingAttribute | drawinglayer::processor3d::DefaultProcessor3D | protected |
mrSdrSceneAttribute | drawinglayer::processor3d::DefaultProcessor3D | protected |
process(const primitive3d::Primitive3DContainer &rSource) | drawinglayer::processor3d::BaseProcessor3D | |
processBasePrimitive3D(const primitive3d::BasePrimitive3D &rBasePrimitive) override | drawinglayer::processor3d::DefaultProcessor3D | protectedvirtual |
rasterconvertB3DPolygon(const attribute::MaterialAttribute3D &rMaterial, const basegfx::B3DPolygon &rHairline) const override | drawinglayer::processor3d::ZBufferProcessor3D | privatevirtual |
rasterconvertB3DPolyPolygon(const attribute::MaterialAttribute3D &rMaterial, const basegfx::B3DPolyPolygon &rFill) const override | drawinglayer::processor3d::ZBufferProcessor3D | privatevirtual |
updateViewInformation(const geometry::ViewInformation3D &rViewInformation3D) | drawinglayer::processor3d::BaseProcessor3D | inlineprotected |
ZBufferProcessor3D(const geometry::ViewInformation3D &rViewInformation3D, const attribute::SdrSceneAttribute &rSdrSceneAttribute, const attribute::SdrLightingAttribute &rSdrLightingAttribute, const basegfx::B2DRange &rVisiblePart, sal_uInt16 nAntiAlialize, double fFullViewSizeX, double fFullViewSizeY, basegfx::BZPixelRaster &rBZPixelRaster, sal_uInt32 nStartLine, sal_uInt32 nStopLine) | drawinglayer::processor3d::ZBufferProcessor3D | |
~BaseProcessor3D() | drawinglayer::processor3d::BaseProcessor3D | virtual |
~DefaultProcessor3D() override | drawinglayer::processor3d::DefaultProcessor3D | virtual |
~ZBufferProcessor3D() override | drawinglayer::processor3d::ZBufferProcessor3D | virtual |